初始化

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2026-06-05 22:12:05 +08:00
commit d7146f87ac
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using System;
namespace EPOOutline
{
/// <summary>
/// Describes <see cref="EPOOutline.Outlinable"/> rendering modes.
/// </summary>
[Flags]
public enum OutlinableDrawingMode
{
/// <summary>
/// Simple outline.
/// </summary>
Normal = 1,
/// <summary>
/// Renders to Z buffer explicitly. Useful for things that don't usually render to ZBuffer, like sprites or transparent objects.
/// </summary>
ZOnly = 2,
/// <summary>
/// The object is rendered as a generic mask.
/// </summary>
GenericMask = 4,
/// <summary>
/// The object is rendered as an obstacle.
/// </summary>
Obstacle = 8,
/// <summary>
/// The object is rendered as a mask.
/// </summary>
Mask = 16
}
}