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2025-11-03 11:25:01 +08:00
using UnityEngine;
using UnityEngine.Rendering;
namespace EPOOutline
{
public static class PipelineFetcher
{
#if UNITY_2019_1_OR_NEWER
public static RenderPipelineAsset CurrentAsset
{
get
{
var pipeline = QualitySettings.renderPipeline;
if (pipeline == null)
{
#if UNITY_6000_0_OR_NEWER
pipeline = GraphicsSettings.defaultRenderPipeline;
#else
pipeline = GraphicsSettings.renderPipelineAsset;
#endif
}
return pipeline;
}
}
#endif
}
}