Files
2025-11-03 11:25:01 +08:00

22 lines
498 B
C#

using UnityEngine;
#pragma warning disable CS0649
namespace EPOOutline.Demo
{
public class CameraController : MonoBehaviour
{
[SerializeField]
private Vector3 shift;
[SerializeField]
private float moveSpeed = 2.0f;
[SerializeField]
private Transform target;
private void Update()
{
transform.position = Vector3.Lerp(transform.position, target.position + shift, Time.deltaTime * moveSpeed);
}
}
}