Files
art_test_main/Assets/Domain/Main/HotUpdate/Res.cs
2025-11-03 11:25:01 +08:00

60 lines
2.1 KiB
C#

namespace R
{
public class Res
{
public class Main
{
public static class audios
{
}
public static class config
{
public const string domainconfig_asset = "Config_DomainConfig";
}
public static class dll
{
public static class android
{
public const string com_stary_evo_runtime_dll_bytes = "Android_com.stary.evo.runtime.dll";
public const string com_staryevo_tools_runtime_dll_bytes = "Android_com.staryevo.tools.runtime.dll";
public const string dotween_dll_bytes = "Android_DOTween.dll";
public const string hotupdate_main_dll_bytes = "Android_HotUpdate_Main.dll";
public const string hotupdate_main_pdb_bytes = "Android_HotUpdate_Main.pdb";
public const string mscorlib_dll_bytes = "Android_mscorlib.dll";
public const string system_core_dll_bytes = "Android_System.Core.dll";
public const string unitask_dll_bytes = "Android_UniTask.dll";
public const string unityengine_coremodule_dll_bytes = "Android_UnityEngine.CoreModule.dll";
public const string yooasset_dll_bytes = "Android_YooAsset.dll";
}
}
public static class font
{
public const string arialunicodemssdf_asset = "Font_Arial Unicode MS SDF";
public const string arialunicodems_ttf = "Font_Arial Unicode MS";
public const string sweigothiclegcjksc_demilightblue_asset = "Font_SweiGothicLegCJKsc-DemiLight Blue";
public const string sweigothiclegcjksc_demilightsdf_asset = "Font_SweiGothicLegCJKsc-DemiLight SDF";
public const string sweigothiclegcjksc_demilight_ttf = "Font_SweiGothicLegCJKsc-DemiLight";
public const string sweigothiclegcjksc_medium_ttf = "Font_SweiGothicLegCJKsc-Medium";
}
public static class prefabs
{
public const string domainpanel_prefab = "Prefabs_DomainPanel";
public const string main_prefab = "Prefabs_Main";
public const string scenepanel_prefab = "Prefabs_ScenePanel";
public const string viewbg_prefab = "Prefabs_viewBg";
}
public static class scenes
{
}
public static class spriteatlas
{
}
public static class sprites
{
}
public static class video
{
}
}
}
}