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plugin-library/Assets/00.StaryEvo/Editor/Create/CreatStringToLayer/PlayerPrefsData.cs

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2025-05-30 14:50:46 +08:00
/****************************************************
StringToLayer.cs
834207172@qq.com
2022/3/3 17:53:52
*****************************************************/
using System.IO;
using System.Text;
using UnityEditor;
using UnityEngine;
namespace Stary.Evo.Editor
{
public class PlayerPrefsData
{
[MenuItem("Evo/Utility/PlayerPrefsClear")]
private static void PlayerPrefsClear()
{
PlayerPrefs.DeleteAll();
}
}
}