【m】修改核心框架
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@@ -61,7 +61,7 @@ namespace Stary.Evo.Editor
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protected override async void Initialize()
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{
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base.Initialize();
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GetBuildPackageNames();
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}
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@@ -70,7 +70,7 @@ namespace Stary.Evo.Editor
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if (window != null)
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window.Close();
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}
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protected void OnSelectionChange()
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{
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EditorUtility.SetDirty(BuildAssetDataSetting);
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@@ -122,9 +122,7 @@ namespace Stary.Evo.Editor
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#region BuildAsset
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[BoxGroup("Build", showLabel: false)]
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[InlineEditor(InlineEditorObjectFieldModes.CompletelyHidden)]
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[HideLabel]
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[BoxGroup("Build", showLabel: false)] [InlineEditor(InlineEditorObjectFieldModes.CompletelyHidden)] [HideLabel]
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public BuildAssetDataSetting BuildAssetDataSetting;
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/// <summary>
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@@ -202,9 +200,7 @@ namespace Stary.Evo.Editor
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#region Update
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[BoxGroup("Build", showLabel: false)]
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[Title("打包本地资源", titleAlignment: TitleAlignments.Centered)]
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[HideLabel]
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[BoxGroup("Build", showLabel: false)] [Title("打包本地资源", titleAlignment: TitleAlignments.Centered)] [HideLabel]
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public BuildAssetEntity onBuildPipelineEntity;
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[BoxGroup("Build", showLabel: false)]
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@@ -248,93 +244,99 @@ namespace Stary.Evo.Editor
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}
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public static string BuildZip(BuildAssetDataSetting setting)
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{
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EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(打包zip)", 0.0f);
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// 新增:打包为zip的逻辑
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string zipFileName =
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$"{setting.packageName}_{setting.packageVersion}.zip";
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//原yooAsset目录
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var outputPackageDirectory =
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$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}";
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//RawFile目录路径
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var outputRawFileDirectory =
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$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}_RawFile";
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//拷贝目录
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string outFilePath = $"{outputPackageDirectory}/{setting.packageVersion}";
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string outRawFilePath = $"{outputRawFileDirectory}/{setting.packageVersion}";
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var copyPackageDirectory =
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$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{setting.packageName}";
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//拷贝BuildinCatalog文件
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CreateBuildinCatalogFile("BuildinCatalog.json", copyPackageDirectory, outFilePath);
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CreateBuildinCatalogFile("BuildinCatalog.bytes", copyPackageDirectory, outFilePath);
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var copyRawFilePackageDirectory =
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$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{setting.packageName}_RawFile";
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CreateBuildinCatalogFile("BuildinCatalog.json", copyRawFilePackageDirectory, outRawFilePath);
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CreateBuildinCatalogFile("BuildinCatalog.bytes", copyRawFilePackageDirectory, outRawFilePath);
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//输出目录
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string zipFilePath = Path.Combine(outputPackageDirectory, zipFileName);
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try
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{
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using (FileStream zipStream = new FileStream(zipFilePath, FileMode.Create))
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using (ZipArchive archive = new ZipArchive(zipStream, ZipArchiveMode.Create))
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public static string BuildZip(BuildAssetDataSetting setting)
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{
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// 打包主包文件
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foreach (string filePath in Directory.GetFiles(outFilePath, "*.*", SearchOption.AllDirectories))
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{
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// 获取文件在压缩包中的相对路径
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string entryName =$"{setting.packageName}/{ Path.GetRelativePath(outFilePath, filePath)}";
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// 创建zip条目
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ZipArchiveEntry entry = archive.CreateEntry(entryName,
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System.IO.Compression.CompressionLevel.Optimal);
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EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(打包zip)", 0.0f);
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// 新增:打包为zip的逻辑
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string zipFileName =
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$"{setting.packageName}_{setting.packageVersion}.zip";
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//原yooAsset目录
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var outputPackageDirectory =
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$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}";
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//拷贝目录
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string outFilePath = $"{outputPackageDirectory}/{setting.packageVersion}";
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var copyPackageDirectory =
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$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{setting.packageName}";
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// 写入文件内容
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using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
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using (Stream entryStream = entry.Open())
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{
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fileStream.CopyTo(entryStream);
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}
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//拷贝BuildinCatalog文件
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CreateBuildinCatalogFile("BuildinCatalog.json", copyPackageDirectory, outFilePath);
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CreateBuildinCatalogFile("BuildinCatalog.bytes", copyPackageDirectory, outFilePath);
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//RawFile目录路径
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string outputRawFileDirectory = "", outRawFilePath = "", copyRawFilePackageDirectory = "";
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outputRawFileDirectory =
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$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}_RawFile";
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if (Directory.Exists(outputRawFileDirectory))
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{
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outRawFilePath = $"{outputRawFileDirectory}/{setting.packageVersion}";
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copyRawFilePackageDirectory =
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$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{setting.packageName}_RawFile";
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CreateBuildinCatalogFile("BuildinCatalog.json", copyRawFilePackageDirectory, outRawFilePath);
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CreateBuildinCatalogFile("BuildinCatalog.bytes", copyRawFilePackageDirectory, outRawFilePath);
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}
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// 打包RawFile文件
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if (Directory.Exists(outRawFilePath))
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//输出目录
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string zipFilePath = Path.Combine(outputPackageDirectory, zipFileName);
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try
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{
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foreach (string filePath in Directory.GetFiles(outRawFilePath, "*.*", SearchOption.AllDirectories))
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using (FileStream zipStream = new FileStream(zipFilePath, FileMode.Create))
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using (ZipArchive archive = new ZipArchive(zipStream, ZipArchiveMode.Create))
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{
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// 获取文件在压缩包中的相对路径
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string entryName =$"{setting.packageName}_RawFile/{ Path.GetRelativePath(outRawFilePath, filePath)}";
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// 创建zip条目
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ZipArchiveEntry entry = archive.CreateEntry(entryName,
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System.IO.Compression.CompressionLevel.Optimal);
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// 写入文件内容
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using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
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using (Stream entryStream = entry.Open())
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// 打包主包文件
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foreach (string filePath in Directory.GetFiles(outFilePath, "*.*", SearchOption.AllDirectories))
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{
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fileStream.CopyTo(entryStream);
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// 获取文件在压缩包中的相对路径
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string entryName = $"{setting.packageName}/{Path.GetRelativePath(outFilePath, filePath)}";
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// 创建zip条目
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ZipArchiveEntry entry = archive.CreateEntry(entryName,
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System.IO.Compression.CompressionLevel.Optimal);
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// 写入文件内容
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using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
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using (Stream entryStream = entry.Open())
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{
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fileStream.CopyTo(entryStream);
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}
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}
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// 打包RawFile文件
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if (Directory.Exists(outputRawFileDirectory) && Directory.Exists(outRawFilePath))
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{
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foreach (string filePath in Directory.GetFiles(outRawFilePath, "*.*",
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SearchOption.AllDirectories))
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{
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// 获取文件在压缩包中的相对路径
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string entryName =
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$"{setting.packageName}_RawFile/{Path.GetRelativePath(outRawFilePath, filePath)}";
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// 创建zip条目
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ZipArchiveEntry entry = archive.CreateEntry(entryName,
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System.IO.Compression.CompressionLevel.Optimal);
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// 写入文件内容
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using (FileStream fileStream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
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using (Stream entryStream = entry.Open())
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{
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fileStream.CopyTo(entryStream);
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}
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}
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}
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}
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Debug.Log($"成功打包为zip:{zipFilePath}");
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EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(打包zip)", 0.25f);
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return zipFilePath;
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}
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catch (Exception ex)
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{
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Debug.LogError($"打包zip失败:{ex.Message}");
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EditorUtility.ClearProgressBar();
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return default;
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}
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}
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Debug.Log($"成功打包为zip:{zipFilePath}");
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EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(打包zip)", 0.25f);
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return zipFilePath;
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}
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catch (Exception ex)
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{
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Debug.LogError($"打包zip失败:{ex.Message}");
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EditorUtility.ClearProgressBar();
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return default;
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}
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}
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private static void CreateBuildinCatalogFile(string fileName, string copyPackageDirectory, string outFilePath)
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{
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@@ -355,8 +357,6 @@ namespace Stary.Evo.Editor
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public static async Task UpdateFileDataResDomain(BuildAssetDataSetting setting, string zipFilePath)
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{
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string ip = CustomEditorPrefs.GetString("ip");
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var messageEntity = await WebRequestSystem.PostFile(ip + "/FileLoad/UpLoadFile", new[] { zipFilePath });
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EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(上传zip文件)", 0.5f);
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@@ -401,7 +401,6 @@ namespace Stary.Evo.Editor
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"确定");
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setting.GetBuildPackageVersion(true);
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}
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}
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EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(更新数据库)", 1f);
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@@ -428,7 +427,8 @@ namespace Stary.Evo.Editor
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DomainName = selectedPackageNames,
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Platform = EditorUserBuildSettings.activeBuildTarget.ToString(),
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};
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var resResultMessage = await WebRequestSystem.Post(CustomEditorPrefs.GetString("ip") + "/ResDomain/GetResDomainByDomain",
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var resResultMessage = await WebRequestSystem.Post(
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CustomEditorPrefs.GetString("ip") + "/ResDomain/GetResDomainByDomain",
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JsonConvert.SerializeObject(resDmainAddRequst));
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//如果低于服务器版本,更新版本号
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if (resResultMessage.code != 1011)
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@@ -493,7 +493,6 @@ namespace Stary.Evo.Editor
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}
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private bool IsRelease()
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{
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return BuildAssetDataSetting.environmentType == EnvironmentType.Release;
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