This commit is contained in:
mzh
2026-01-08 15:23:42 +08:00
8 changed files with 305 additions and 270 deletions

View File

@@ -122,9 +122,7 @@ namespace Stary.Evo.Editor
#region BuildAsset
[BoxGroup("Build", showLabel: false)]
[InlineEditor(InlineEditorObjectFieldModes.CompletelyHidden)]
[HideLabel]
[BoxGroup("Build", showLabel: false)] [InlineEditor(InlineEditorObjectFieldModes.CompletelyHidden)] [HideLabel]
public BuildAssetDataSetting BuildAssetDataSetting;
/// <summary>
@@ -202,9 +200,7 @@ namespace Stary.Evo.Editor
#region Update
[BoxGroup("Build", showLabel: false)]
[Title("打包本地资源", titleAlignment: TitleAlignments.Centered)]
[HideLabel]
[BoxGroup("Build", showLabel: false)] [Title("打包本地资源", titleAlignment: TitleAlignments.Centered)] [HideLabel]
public BuildAssetEntity onBuildPipelineEntity;
[BoxGroup("Build", showLabel: false)]
@@ -257,15 +253,8 @@ namespace Stary.Evo.Editor
//原yooAsset目录
var outputPackageDirectory =
$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}";
//RawFile目录路径
var outputRawFileDirectory =
$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}_RawFile";
//拷贝目录
string outFilePath = $"{outputPackageDirectory}/{setting.packageVersion}";
string outRawFilePath = $"{outputRawFileDirectory}/{setting.packageVersion}";
var copyPackageDirectory =
$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{setting.packageName}";
@@ -273,10 +262,21 @@ namespace Stary.Evo.Editor
CreateBuildinCatalogFile("BuildinCatalog.json", copyPackageDirectory, outFilePath);
CreateBuildinCatalogFile("BuildinCatalog.bytes", copyPackageDirectory, outFilePath);
var copyRawFilePackageDirectory =
//RawFile目录路径
string outputRawFileDirectory = "", outRawFilePath = "", copyRawFilePackageDirectory = "";
outputRawFileDirectory =
$"{AssetBundleBuilderHelper.GetDefaultBuildOutputRoot()}/{EditorUserBuildSettings.activeBuildTarget}/{setting.packageName}_RawFile";
if (Directory.Exists(outputRawFileDirectory))
{
outRawFilePath = $"{outputRawFileDirectory}/{setting.packageVersion}";
copyRawFilePackageDirectory =
$"{Application.streamingAssetsPath}/{YooAssetSettingsData.GetDefaultYooFolderName()}/{setting.packageName}_RawFile";
CreateBuildinCatalogFile("BuildinCatalog.json", copyRawFilePackageDirectory, outRawFilePath);
CreateBuildinCatalogFile("BuildinCatalog.bytes", copyRawFilePackageDirectory, outRawFilePath);
}
//输出目录
string zipFilePath = Path.Combine(outputPackageDirectory, zipFileName);
try
@@ -302,12 +302,14 @@ namespace Stary.Evo.Editor
}
// 打包RawFile文件
if (Directory.Exists(outRawFilePath))
if (Directory.Exists(outputRawFileDirectory) && Directory.Exists(outRawFilePath))
{
foreach (string filePath in Directory.GetFiles(outRawFilePath, "*.*", SearchOption.AllDirectories))
foreach (string filePath in Directory.GetFiles(outRawFilePath, "*.*",
SearchOption.AllDirectories))
{
// 获取文件在压缩包中的相对路径
string entryName =$"{setting.packageName}_RawFile/{ Path.GetRelativePath(outRawFilePath, filePath)}";
string entryName =
$"{setting.packageName}_RawFile/{Path.GetRelativePath(outRawFilePath, filePath)}";
// 创建zip条目
ZipArchiveEntry entry = archive.CreateEntry(entryName,
@@ -355,8 +357,6 @@ namespace Stary.Evo.Editor
public static async Task UpdateFileDataResDomain(BuildAssetDataSetting setting, string zipFilePath)
{
string ip = CustomEditorPrefs.GetString("ip");
var messageEntity = await WebRequestSystem.PostFile(ip + "/FileLoad/UpLoadFile", new[] { zipFilePath });
EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(上传zip文件)", 0.5f);
@@ -401,7 +401,6 @@ namespace Stary.Evo.Editor
"确定");
setting.GetBuildPackageVersion(true);
}
}
EditorUtility.DisplayProgressBar("提示", $"开始上传{setting.packageName}(更新数据库)", 1f);
@@ -428,7 +427,8 @@ namespace Stary.Evo.Editor
DomainName = selectedPackageNames,
Platform = EditorUserBuildSettings.activeBuildTarget.ToString(),
};
var resResultMessage = await WebRequestSystem.Post(CustomEditorPrefs.GetString("ip") + "/ResDomain/GetResDomainByDomain",
var resResultMessage = await WebRequestSystem.Post(
CustomEditorPrefs.GetString("ip") + "/ResDomain/GetResDomainByDomain",
JsonConvert.SerializeObject(resDmainAddRequst));
//如果低于服务器版本,更新版本号
if (resResultMessage.code != 1011)
@@ -493,7 +493,6 @@ namespace Stary.Evo.Editor
}
private bool IsRelease()
{
return BuildAssetDataSetting.environmentType == EnvironmentType.Release;

View File

@@ -27,6 +27,7 @@ namespace Stary.Evo.Editor
}
// 2. 然后使用ScriptableBuildPipeline打包其余文件
Debug.Log("开始使用RawFileBuildPipeline打包视频文件...");
var rawBuildResult = BuildRawFiles();
if (!rawBuildResult.Success)
@@ -34,6 +35,7 @@ namespace Stary.Evo.Editor
Debug.LogError("视频文件打包失败!");
return;
}
Debug.Log("混合打包完成!");
base.ExecuteBuild();
}
@@ -41,7 +43,19 @@ namespace Stary.Evo.Editor
private BuildResult BuildRawFiles()
{
var rawPackageName = $"{packageName}_RawFile";
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(packageName, selectedBuildPipelines);
var package = AssetBundleCollectorSettingData.Setting.GetPackage(rawPackageName);
int count = 0;
foreach (var group in package.Groups)
{
foreach (var collector in group.Collectors)
{
count++;
}
}
if (count > 0)
{
var fileNameStyle =
AssetBundleBuilderSetting.GetPackageFileNameStyle(packageName, selectedBuildPipelines);
var buildinFileCopyOption =
AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(packageName, selectedBuildPipelines);
var buildinFileCopyParams =
@@ -69,7 +83,14 @@ namespace Stary.Evo.Editor
// SetVideoGroupActive(true);
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
return pipeline.Run(buildParameters, true);
}
else
{
return new BuildResult()
{
Success = false
};
}
}
@@ -85,7 +106,8 @@ namespace Stary.Evo.Editor
var useAssetDependencyDB =
AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(packageName, selectedBuildPipelines);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(packageName, selectedBuildPipelines);
var clearBuildCache =
AssetBundleBuilderSetting.GetPackageClearBuildCache(packageName, selectedBuildPipelines);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();

View File

@@ -165,24 +165,6 @@ namespace Stary.Evo.Editor
});
}
public static void AddRawFileMark()
{
AssetBundleCollectorPackage assetBundleCollectorPackage = null;
var packageRawFile = $"{BuildAssetWindow.GetBuildPackageName()}_RawFile";
foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
{
if (packageRawFile == BuildAssetWindow.GetBuildPackageName())
{
assetBundleCollectorPackage = package;
}
}
if (assetBundleCollectorPackage != null)
{
YooAsset.Editor.AssetBundleCollectorSettingData.RemovePackage(assetBundleCollectorPackage);
}
}
private static void CreateRes(string domain, string resPath, string outputPath)
{
ResFileGet.CreateClass(addressDic, "Res", domain, outputPath,

View File

@@ -6,6 +6,7 @@ namespace Stary.Evo
public class AppConfig
{
public static OpenDomainType OpenDomainType { get; set; }
/// <summary>
/// package name
/// </summary>
@@ -26,6 +27,15 @@ namespace Stary.Evo
private static GameObject _MainBaseModel;
public static bool DeveloperMode
{
get { return HybridClREntrance.Global.stage == StageType.Developer || PackageDomainName == "Main"; }
}
public static bool MainPackageMode
{
get { return PackageDomainName == "Main"; }
}
/// <summary>
/// 赋值默认的实例
@@ -48,6 +58,8 @@ namespace Stary.Evo
{
public const string RikidHandLeft = "LeftHandRender/RKHandVisual/Hand_L/left_wrist/left_palm";
public const string RikidHandRight = "RightHandRender/RKHandVisual/Hand_R/right_wrist/right_palm";
public const string RikidHandRightIndexTip = "RightHandRender/RKHandVisual/Hand_R/right_wrist/right_index_metacarpal/right_index_proximal/right_index_intermediate/right_index_distal/right_index_tip";
public const string RikidHandRightIndexTip =
"RightHandRender/RKHandVisual/Hand_R/right_wrist/right_index_metacarpal/right_index_proximal/right_index_intermediate/right_index_distal/right_index_tip";
}
}

View File

@@ -129,7 +129,8 @@ namespace Stary.Evo
{
var initParams = YooAssetFileSystem.HostInitializeParameter(package.PackageName);
// initParameters.CacheFileSystemParameters = cacheFileSystemParams;
try
{
var initOperation = package.InitializeAsync(initParams);
await initOperation;
@@ -141,10 +142,16 @@ namespace Stary.Evo
}
else
{
Debug.LogError($"UnityEvo:从远程加载资源包,初始化失败:{initOperation.Error}");
return false;
Debug.LogWarning($"UnityEvo:从远程加载资源包,初始化失败:{initOperation.Error}");
}
}
catch (Exception e)
{
Debug.LogError($"UnityEvo:从远程加载资源包,初始化失败:{e}");
}
return false;
}
private async UniTask OFFLINE_PLAYMODE(ResourcePackage package)
{
@@ -156,19 +163,26 @@ namespace Stary.Evo
{
//Debug.Log("UnityEvo:网络连接不通畅,切换缓存加载!");
var initParams = YooAssetFileSystem.HostInitializeParameter(package.PackageName);
try
{
var initOperation = package.InitializeAsync(initParams);
await initOperation;
if (initOperation.Status == EOperationStatus.Succeed)
{
Debug.Log("UnityEvo:从本地缓存中资源包,初始化成功!");
return true;
}
else
{
Debug.LogError($"UnityEvo:从本地缓存中资源包,初始化失败:{initOperation.Error}");
Debug.LogWarning($"UnityEvo:从本地缓存中资源包,初始化失败:{initOperation.Error}");
return false;
}
}
catch (Exception e)
{
Debug.LogError($"UnityEvo:从本地缓存中资源包,初始化失败:{e}");
}
return false;
var operation = package.RequestPackageVersionAsync();
await operation;
@@ -380,12 +394,12 @@ namespace Stary.Evo
//string loadPath = Path.Combine(Application.temporaryCachePath, "DownloadedContent", AppConfig.PackageDomainName);
string loadPath = Path.Combine(Application.temporaryCachePath, "DownloadedContent");
//string loadPath = $"{Application.persistentDataPath}/DownloadedContent/{AppConfig.PackageDomainName}";
if (Directory.Exists(loadPath))
{
Directory.Delete(loadPath, true);
// 等一帧,让系统真正释放句柄
await UniTask.DelayFrame(1);
}
// if (Directory.Exists(loadPath))
// {
// Directory.Delete(loadPath, true);
// // 等一帧,让系统真正释放句柄
// await UniTask.DelayFrame(1);
// }
FsmLoadSystem loadSystem = FsmSystem as FsmLoadSystem;
if (loadSystem != null && loadSystem.ProgressBarPanel == null)

View File

@@ -60,7 +60,7 @@ namespace Stary.Evo
//4.下载补丁包
await Download();
if (HybridClREntrance.Global.stage == StageType.Developer)
if (AppConfig.DeveloperMode)
{
//加载热更配置文件
var loadHotfixSettingsOp = package.LoadAssetAsync<DomainConfig>("Config_DomainConfig");

View File

@@ -17,7 +17,7 @@ namespace Stary.Evo
private DomainConfig.LoadResType loadResType;
public GameObject mainPrefab;
private DomainConfig domainConfig;
private string _packageName;
private string _sceneName;
public ResStartState(IFsmSystemAsync system) : base(system)
@@ -37,10 +37,11 @@ namespace Stary.Evo
public override async UniTask OnEnterAsync<T1, T2>(T1 param1, T2 param2)
{
if (domainConfig == null && HybridClREntrance.Global.stage == StageType.Originality)
return;
if (AppConfig.DeveloperMode)
{
domainConfig = param1 as DomainConfig;
loadResType = domainConfig.loadResType;
_packageName = domainConfig.domain;
Type type = param2 as Type;
var package = YooAssets.GetPackage(domainConfig.domain);
switch (loadResType)
@@ -54,7 +55,8 @@ namespace Stary.Evo
var sceneMode = domainConfig.loadSceneMode;
var physicsMode = LocalPhysicsMode.None;
SceneHandle handle = package.LoadSceneAsync(domainConfig.sceneIdentifier, sceneMode, physicsMode);
SceneHandle handle =
package.LoadSceneAsync(domainConfig.sceneIdentifier, sceneMode, physicsMode);
await handle;
Scene targetScene = SceneManager.GetSceneByName(handle.SceneName);
@@ -126,6 +128,11 @@ namespace Stary.Evo
hotfixInstance.OnEnterAsync("");
}
}
else
{
_packageName = AppConfig.PackageDomainName;
}
}
private async UniTask LoadDomainPrefab(ResourcePackage package)
{
@@ -156,10 +163,10 @@ namespace Stary.Evo
public override async UniTask OnExitAsync()
{
Debug.Log("UnityEvo:Domain退出...");
if (_packageName=="Main")
return;
if (HybridClREntrance.Global.stage == StageType.Developer)
{
if (domainConfig.domain != "Main")
{
DomainBase domainBase = mainPrefab.GetOrAddComponent<DomainBase>();
if (domainBase == null)
@@ -170,26 +177,25 @@ namespace Stary.Evo
{
domainBase.OnExit();
await domainBase.OnExitAsync();
}
if (domainBase != null)
{
GameObject.Destroy(domainBase.gameObject);
await ((FsmLoadSystem)FsmSystem).ForceUnloadAllAssets(domainBase.DomainName);
await ((FsmLoadSystem)FsmSystem).ForceUnloadAllAssets(domainBase.DomainNameRaw);
}
Debug.Log("UnityEvo:Domain退出...");
if (loadResType == DomainConfig.LoadResType.Scene)
{
await SceneManager.UnloadSceneAsync(_sceneName);
}
}
}
else if (HybridClREntrance.Global.stage == StageType.Originality)
{
await ((FsmLoadSystem)FsmSystem).ForceUnloadAllAssets(AppConfig.PackageDomainName);
await ((FsmLoadSystem)FsmSystem).ForceUnloadAllAssets(_packageName);
AppConfig.PackageDomainName = "";
Debug.Log("UnityEvo:Domain退出...");
}
}
}

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@@ -1,6 +1,6 @@
{
"name": "com.staryevo.tools",
"version": "1.3.5",
"version": "1.3.6",
"displayName": "00.StaryEvo.Tools",
"description": "This is an Framework package(后台服务器版本端口9527)",
"unity": "2021.3",