修改一些fsm命名

This commit is contained in:
2025-04-10 11:35:40 +08:00
parent 08b06c8ca3
commit fac2dcf943
2 changed files with 2 additions and 2 deletions

View File

@@ -7,7 +7,7 @@ using UnityEngine.SceneManagement;
namespace Stary.Evo.FiniteStateMachine namespace Stary.Evo.FiniteStateMachine
{ {
public static class FSMInitialize public static class FSMExtension
{ {
private static Dictionary<string, AbstractFSMController> _fsmControllers = private static Dictionary<string, AbstractFSMController> _fsmControllers =
new Dictionary<string, AbstractFSMController>(); new Dictionary<string, AbstractFSMController>();

View File

@@ -1,6 +1,6 @@
{ {
"name": "com.staryevo.finitestatemachine", "name": "com.staryevo.finitestatemachine",
"version": "1.0.2", "version": "1.0.3",
"displayName": "03.FiniteStateMachine", "displayName": "03.FiniteStateMachine",
"description": "状态机工具", "description": "状态机工具",
"unity": "2021.3", "unity": "2021.3",