Files
plugin-library/Assets/07.RKTools/RunTime/RKVoiceCommand/VoiceCommandController.cs
zhangzheng 2c230960db 修改
2026-03-25 16:58:26 +08:00

98 lines
2.9 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Android;
namespace Stary.Evo.RKTools
{
#if Evo_Rokid
public class VoiceCommandController : MonoBehaviour
{
public Dictionary<string, Action> VoiceCommands = new Dictionary<string, Action>();
public bool isInit = false;
void Awake()
{
}
void Start()
{
//if (!Permission.HasUserAuthorizedPermission("android.permission.RECORD_AUDIO")) return;
}
/// <summary>
/// 注册语音指令
/// </summary>
/// <param name="content"></param>
/// <param name="spell"></param>
/// <param name="action"></param>
public void RegisteredVoiceCommand(string content, string spell, Action action)
{
if (!isInit)
{
if (!Permission.HasUserAuthorizedPermission("android.permission.RECORD_AUDIO"))
{
Permission.RequestUserPermission("android.permission.RECORD_AUDIO");
}
Rokid.UXR.Module.ModuleManager.Instance.RegistModule("com.rokid.voicecommand.VoiceCommandHelper", false);
Rokid.UXR.Module.OfflineVoiceModule.Instance.ChangeVoiceCommandLanguage(Rokid.UXR.Module.LANGUAGE.CHINESE);
isInit = true;
}
if (!VoiceCommands.ContainsKey(content))
{
VoiceCommands.Add(content, action);
}
else
{
Debug.LogError($"语音命令 :“'{content}' ”已经注册了!!!");
return;
}
Rokid.UXR.Module.OfflineVoiceModule.Instance.AddInstruct(Rokid.UXR.Module.LANGUAGE.CHINESE, content, spell, this.gameObject.name,
"OnReceive");
Rokid.UXR.Module.OfflineVoiceModule.Instance.Commit();
}
/// <summary>
/// 删除语音指令
/// </summary>
/// <param name="content"></param>
public void DeleteVoiceCommand(string content)
{
if (VoiceCommands.ContainsKey(content))
{
VoiceCommands.Remove(content);
}
else
{
Debug.LogWarning($"语音命令 :“'{content}' 不存在!!!");
}
}
/// <summary>
/// 清除所有语音指令
/// </summary>
public void ClearAllVoiceCommand()
{
VoiceCommands.Clear();
Rokid.UXR.Module.OfflineVoiceModule.Instance.ClearAllInstruct();
Rokid.UXR.Module.OfflineVoiceModule.Instance.Commit();
}
void OnReceive(string msg)
{
if (VoiceCommands.TryGetValue(msg, out Action action))
{
action?.Invoke();
}
}
}
#endif
}