221 lines
7.0 KiB
C#
221 lines
7.0 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Stary.Evo
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{
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public class EnumEventSystem
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{
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public static readonly EnumEventSystem Global = new EnumEventSystem();
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private readonly Dictionary<string, IEasyEvent> mEvents = new Dictionary<string, IEasyEvent>(50);
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public EnumEventSystem(){}
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#region 功能函数
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public IUnRegister Register<T>(T key, Action onEvent)where T : IConvertible
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{
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var kv =$"{key.ToString()}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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var easyEvent = e.As<EasyEvent>();
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return easyEvent.Register(onEvent);
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}
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else
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{
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var easyEvent = new EasyEvent();
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mEvents.Add(kv,easyEvent);
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return easyEvent.Register(onEvent);
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}
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}
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public IUnRegister Register<T,T1>(T key, Action<T1> onEvent)where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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var easyEvent = e.As<EasyEvent<T1>>();
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return easyEvent.Register(onEvent);
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}
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else
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{
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var easyEvent = new EasyEvent<T1>();
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mEvents.Add(kv,easyEvent);
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return easyEvent.Register(onEvent);
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}
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}
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public IUnRegister Register<T,T1,T2>(T key, Action<T1,T2> onEvent)where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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var easyEvent = e.As<EasyEvent<T1,T2>>();
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return easyEvent.Register(onEvent);
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}
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else
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{
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var easyEvent = new EasyEvent<T1,T2>();
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mEvents.Add(kv,easyEvent);
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return easyEvent.Register(onEvent);
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}
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}
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public IUnRegister Register<T,T1,T2,T3>(T key, Action<T1,T2,T3> onEvent) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}_{typeof(T3).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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var easyEvent = e.As<EasyEvent<T1,T2,T3>>();
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return easyEvent.Register(onEvent);
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}
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else
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{
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var easyEvent = new EasyEvent<T1,T2,T3>();
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mEvents.Add(kv, easyEvent);
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return easyEvent.Register(onEvent);
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}
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}
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public IUnRegister Register<T>(T key, Action<object[]> onEvent) where T : IConvertible
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{
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var kv =$"{key.ToString()}_objects";
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if (mEvents.TryGetValue(kv, out var e))
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{
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var easyEvent = e.As<EasyEvent<object[]>>();
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return easyEvent.Register(onEvent);
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}
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else
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{
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var easyEvent = new EasyEvent<object[]>();
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mEvents.Add(kv, easyEvent);
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return easyEvent.Register(onEvent);
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}
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}
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public void UnRegister<T>(T key, Action onEvent) where T : IConvertible
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{
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var kv = key.ToString();
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent>()?.UnRegister(onEvent);
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}
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}
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public void UnRegister<T,T1>(T key, Action<T1> onEvent) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<T1>>()?.UnRegister(onEvent);
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}
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}
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public void UnRegister<T,T1,T2>(T key, Action<T1,T2> onEvent) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<T1,T2>>()?.UnRegister(onEvent);
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}
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}
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public void UnRegister<T,T1,T2,T3>(T key, Action<T1,T2,T3> onEvent) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}_{typeof(T3).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<T1,T2,T3>>()?.UnRegister(onEvent);
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}
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}
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public void UnRegister<T>(T key, Action<object[]> onEvent) where T : IConvertible
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{
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var kv =$"{key.ToString()}_objects";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<object[]>>()?.UnRegister(onEvent);
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}
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}
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public void UnRegisterAll()
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{
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mEvents.Clear();
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}
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public void Send<T>(T key) where T : IConvertible
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{
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var kv = key.ToString();
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent>().Trigger();
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}
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else
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{
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Debug.LogError($"UnityEvo没有找到对应的事件:{kv}");
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}
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}
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public void Send<T,T1>(T key, T1 t1) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<T1>>().Trigger(t1);
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}
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else
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{
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Debug.LogError($"UnityEvo没有找到对应的事件:{kv}");
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}
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}
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public void Send<T,T1,T2>(T key, T1 t1,T2 t2) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<T1,T2>>().Trigger(t1,t2);
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}
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else
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{
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Debug.LogError($"UnityEvo没有找到对应的事件:{kv}");
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}
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}
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public void Send<T,T1,T2,T3>(T key, T1 t1,T2 t2 ,T3 t3) where T : IConvertible
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{
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var kv =$"{key.ToString()}_{typeof(T1).Name}_{typeof(T2).Name}_{typeof(T3).Name}";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<T1,T2,T3>>().Trigger(t1,t2,t3);
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}
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else
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{
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Debug.LogError($"UnityEvo没有找到对应的事件:{kv}");
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}
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}
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public void Send<T>(T key, params object[] args) where T : IConvertible
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{
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var kv =$"{key.ToString()}_objects";
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if (mEvents.TryGetValue(kv, out var e))
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{
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e.As<EasyEvent<string,object[]>>().Trigger(kv,args);
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}
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else
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{
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Debug.LogError($"UnityEvo没有找到对应的事件:{kv}");
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}
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}
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#endregion
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public void Dispose()
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{
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mEvents.Clear();
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}
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}
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} |