Files
plugin-library/Assets/00.StaryEvoTools/Runtime/HybridLoad/Fsm/FsmLoadSystem.cs
2025-09-10 10:08:35 +08:00

31 lines
725 B
C#

using Main;
using UnityEngine;
namespace Stary.Evo
{
public class FsmLoadSystem : FsmSystemAsync , IFsmSystemAsync
{
private OpenDomainType OpenDomainType { get; set; }
private Vector3 position;
public ProgressBarPanel ProgressBarPanel { get; set; }
public void SetOpenDomainType(OpenDomainType type)
{
this.OpenDomainType = type;
}
public void SetPosition(Vector3 position)
{
this.position = position;
}
public OpenDomainType GetOpenDomainType()
{
return this.OpenDomainType;
}
public Vector3 GetPosition()
{
return this.position;
}
}
}