Files
plugin-library/Assets/00.StaryEvo/Editor/BuildAsset/SimulateBuildPipelineViewer.cs
2025-09-23 12:23:39 +08:00

42 lines
2.2 KiB
C#

using System;
using UnityEditor;
using YooAsset;
using YooAsset.Editor;
namespace Stary.Evo.Editor
{
[Serializable]
public class SimulateBuildPipelineViewer:AbstractBuildPipelineViewer
{
public SimulateBuildPipelineViewer(BuildAssetDataSetting packageName) : base(packageName)
{
//isSimulate = true;
}
public override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(dataSetting.packageName, dataSetting.selectedBuildPipelines.ToString());
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(dataSetting.packageName, dataSetting.selectedBuildPipelines.ToString());
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(dataSetting.packageName, dataSetting.selectedBuildPipelines.ToString());
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = dataSetting.selectedBuildPipelines.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
buildParameters.PackageName = dataSetting.packageName;
buildParameters.PackageVersion = dataSetting.GetBuildPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.EncryptionServices = CreateEncryptionInstance();
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}