Files
plugin-library/Assets/Main/Script/Runtime/HybridCLRGenerate/AOTGenericReferences.cs
2025-05-23 18:26:47 +08:00

587 lines
97 KiB
C#

using System.Collections.Generic;
public class AOTGenericReferences : UnityEngine.MonoBehaviour
{
// {{ AOT assemblies
public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
{
"DOTween.dll",
"InformationSave.RunTime.dll",
"UIFarme.RunTime.dll",
"UniTask.dll",
"UnityEngine.CoreModule.dll",
"YooAsset.dll",
"com.stary.evo.runtime.dll",
"mscorlib.dll",
};
// }}
// {{ constraint implement type
// }}
// {{ AOT generic types
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_03.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_03.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_03.VideoTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_04.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_04.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_04.VideoTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_05.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_05.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_05_01.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_05_01.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_06_01.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_06_01.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_06_01.VideoTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_03.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_03.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_03.VideoTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_04.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_04.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_04.VideoTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_05.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_05.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_05_01.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_05_01.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_06_01.AudioTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_06_01.UITableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_06_01.VideoTableData.<LoadData>d__2>
// Cysharp.Threading.Tasks.ITaskPoolNode<object>
// Cysharp.Threading.Tasks.IUniTaskSource<Main.AudioTableData.AudioToUIData>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// Cysharp.Threading.Tasks.TaskPool<object>
// Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<Main.AudioTableData.AudioToUIData>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<Main.AudioTableData.AudioToUIData>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask<Main.AudioTableData.AudioToUIData>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>>
// Cysharp.Threading.Tasks.UniTaskCompletionSourceCore<Cysharp.Threading.Tasks.AsyncUnit>
// DG.Tweening.Core.DOGetter<float>
// DG.Tweening.Core.DOSetter<float>
// Stary.Evo.Architecture.<>c<object>
// Stary.Evo.Architecture<object>
// Stary.Evo.InformationSave.AbstractInformation.<>c__DisplayClass5_0<object>
// Stary.Evo.InformationSave.AbstractInformation.<>c__DisplayClass7_0<object>
// Stary.Evo.InformationSave.AbstractInformation<object>
// System.Action<object,object>
// System.Action<object>
// System.Collections.Generic.ArraySortHelper<object>
// System.Collections.Generic.Comparer<Main.AudioTableData.AudioToUIData>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Collections.Generic.Comparer<byte>
// System.Collections.Generic.Comparer<object>
// System.Collections.Generic.Dictionary.Enumerator<object,object>
// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
// System.Collections.Generic.Dictionary.KeyCollection<object,object>
// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
// System.Collections.Generic.Dictionary.ValueCollection<object,object>
// System.Collections.Generic.Dictionary<object,object>
// System.Collections.Generic.EqualityComparer<Main.AudioTableData.AudioToUIData>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Collections.Generic.EqualityComparer<byte>
// System.Collections.Generic.EqualityComparer<object>
// System.Collections.Generic.ICollection<object>
// System.Collections.Generic.IComparer<object>
// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
// System.Collections.Generic.IEnumerable<object>
// System.Collections.Generic.IEnumerator<object>
// System.Collections.Generic.IEqualityComparer<object>
// System.Collections.Generic.IList<object>
// System.Collections.Generic.KeyValuePair<object,object>
// System.Collections.Generic.List.Enumerator<object>
// System.Collections.Generic.List<object>
// System.Collections.Generic.ObjectComparer<Main.AudioTableData.AudioToUIData>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Collections.Generic.ObjectComparer<byte>
// System.Collections.Generic.ObjectComparer<object>
// System.Collections.Generic.ObjectEqualityComparer<Main.AudioTableData.AudioToUIData>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Collections.Generic.ObjectEqualityComparer<byte>
// System.Collections.Generic.ObjectEqualityComparer<object>
// System.Collections.Generic.Queue.Enumerator<object>
// System.Collections.Generic.Queue<object>
// System.Collections.ObjectModel.ReadOnlyCollection<object>
// System.Comparison<object>
// System.Func<Main.AudioTableData.AudioToUIData>
// System.Func<System.Threading.Tasks.VoidTaskResult>
// System.Func<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Func<int>
// System.Func<object,Main.AudioTableData.AudioToUIData>
// System.Func<object,System.Threading.Tasks.VoidTaskResult>
// System.Func<object,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Func<object,object,object>
// System.Predicate<object>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<Main.AudioTableData.AudioToUIData>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Runtime.CompilerServices.ConditionalWeakTable.CreateValueCallback<object,object>
// System.Runtime.CompilerServices.ConditionalWeakTable.Enumerator<object,object>
// System.Runtime.CompilerServices.ConditionalWeakTable<object,object>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<Main.AudioTableData.AudioToUIData>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<Main.AudioTableData.AudioToUIData>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.Threading.Tasks.VoidTaskResult>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Runtime.CompilerServices.TaskAwaiter<Main.AudioTableData.AudioToUIData>
// System.Runtime.CompilerServices.TaskAwaiter<System.Threading.Tasks.VoidTaskResult>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<Main.AudioTableData.AudioToUIData>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.Threading.Tasks.VoidTaskResult>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.Sources.IValueTaskSource<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Threading.Tasks.Task<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.Task<System.Threading.Tasks.VoidTaskResult>
// System.Threading.Tasks.Task<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.Threading.Tasks.VoidTaskResult>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.TaskFactory<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.TaskFactory<System.Threading.Tasks.VoidTaskResult>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Threading.Tasks.ValueTask<Main.AudioTableData.AudioToUIData>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>
// System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
// }}
public void RefMethods()
{
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.AudioTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.UITableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.VideoTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.VideoTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.AudioTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.UITableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.VideoTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.VideoTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.AudioTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.UITableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.AudioTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.UITableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.AudioTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.UITableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.VideoTableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.VideoTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_03.AudioTableData.<LoadData>d__2>(X_04_03.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_03.UITableData.<LoadData>d__2>(X_04_03.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_03.VideoTableData.<LoadData>d__2>(X_04_03.VideoTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_04.AudioTableData.<LoadData>d__2>(X_04_04.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_04.UITableData.<LoadData>d__2>(X_04_04.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_04.VideoTableData.<LoadData>d__2>(X_04_04.VideoTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_05.AudioTableData.<LoadData>d__2>(X_04_05.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_05.UITableData.<LoadData>d__2>(X_04_05.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_05_01.AudioTableData.<LoadData>d__2>(X_05_01.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_05_01.UITableData.<LoadData>d__2>(X_05_01.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_06_01.AudioTableData.<LoadData>d__2>(X_06_01.AudioTableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_06_01.UITableData.<LoadData>d__2>(X_06_01.UITableData.<LoadData>d__2&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_06_01.VideoTableData.<LoadData>d__2>(X_06_01.VideoTableData.<LoadData>d__2&)
// object DG.Tweening.TweenSettingsExtensions.OnComplete<object>(object,DG.Tweening.TweenCallback)
// object DG.Tweening.TweenSettingsExtensions.SetEase<object>(object,DG.Tweening.Ease)
// System.Void Stary.Evo.Architecture<object>.RegisterData<object>(object)
// System.Void Stary.Evo.Architecture<object>.RegisterSystem<object>(object)
// object Stary.Evo.CanGetDataExtension.GetData<object>(Stary.Evo.ICanGetData)
// object Stary.Evo.CanGetSystemExtension.GetSystem<object>(Stary.Evo.ICanGetSystem)
// Stary.Evo.IUnRegister Stary.Evo.CanRegisterEventExtension.RegisterEvent<int,object>(Stary.Evo.ICanRegisterEvent,int,System.Action<object>)
// object Stary.Evo.IArchitecture.GetData<object>()
// object Stary.Evo.IArchitecture.GetSystem<object>()
// Stary.Evo.IUnRegister Stary.Evo.IArchitecture.RegisterEvent<int,object>(int,System.Action<object>)
// System.Void Stary.Evo.IOCContainer.Register<object>(object)
// System.Void Stary.Evo.UIFarme.IPanelSystem.PopQueue<object>()
// System.Threading.Tasks.Task Stary.Evo.UIFarme.IPanelSystem.PushQueue<object>(UnityEngine.Transform,string)
// System.Void Stary.Evo.UIFarme.IPanelSystem.SendPanelEvent<int,object,object>(int,object,object)
// UnityEngine.Vector3 Stary.Evo.UnityEngineTransformExtension.Scale<object>(object)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_03.X_04_03Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_03.X_04_03Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X_04_04Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X_04_04Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_05.X_04_05Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_05.X_04_05Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_05_01.X_05_01Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_05_01.X_05_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_06_01.X_06_01Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_06_01.X_06_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.X_04_03Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.X_04_03Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X_04_04Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X_04_04Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X_04_05Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X_04_05Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X_05_01Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X_05_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.X_06_01Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.X_06_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_03.X_04_03Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_03.X_04_03Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X_04_04Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X_04_04Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_05.X_04_05Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_05.X_04_05Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_05_01.X_05_01Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_05_01.X_05_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_06_01.X_06_01Domain.<OnEnterAsync>d__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_06_01.X_06_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.X_04_03Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.X_04_03Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X_04_04Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X_04_04Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X_04_05Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X_04_05Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X_05_01Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X_05_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.X_06_01Domain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.X_06_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_04_03.X_04_03Domain.<OnEnterAsync>d__2>(X_04_03.X_04_03Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_04_04.X_04_04Domain.<OnEnterAsync>d__2>(X_04_04.X_04_04Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_04_05.X_04_05Domain.<OnEnterAsync>d__2>(X_04_05.X_04_05Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_05_01.X_05_01Domain.<OnEnterAsync>d__2>(X_05_01.X_05_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_06_01.X_06_01Domain.<OnEnterAsync>d__2>(X_06_01.X_06_01Domain.<OnEnterAsync>d__2&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_02_01.BeginController.<Start>d__3>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_02_01.BeginController.<Start>d__3&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_02_02.BeginController.<OnTouchvent>d__8>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_02_02.BeginController.<OnTouchvent>d__8&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_02_02.BeginController.<ShowHumanBody>d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_02_02.BeginController.<ShowHumanBody>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_02_02.BeginController.<Start>d__5>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_02_02.BeginController.<Start>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_01_01.BeginController.<OnTouchvent>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_01_01.BeginController.<OnTouchvent>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_01_01.BeginController.<PLayAudioOrVideo>d__12>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_01_01.BeginController.<PLayAudioOrVideo>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_01_01.BeginController.<ShowHumanBody>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_01_01.BeginController.<ShowHumanBody>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_01_01.BeginController.<Start>d__5>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_01_01.BeginController.<Start>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_01_02.BeginController.<PLayAudioOrVideo>d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_01_02.BeginController.<PLayAudioOrVideo>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_01_02.BeginController.<Start>d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_01_02.BeginController.<Start>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_01.BeginController.<OnTouchFriendlyEvent>d__18>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_01.BeginController.<OnTouchFriendlyEvent>d__18&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_01.BeginController.<OnTouchNoiseEvent>d__13>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_01.BeginController.<OnTouchNoiseEvent>d__13&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_01.BeginController.<PlayVoiceTwo>d__15>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_01.BeginController.<PlayVoiceTwo>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_01.BeginController.<Start>d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_01.BeginController.<Start>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_02.BeginController.<OnTouchFriendlyEvent>d__17>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_02.BeginController.<OnTouchFriendlyEvent>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_02.BeginController.<OnTouchNegativeEvent>d__12>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_02.BeginController.<OnTouchNegativeEvent>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_02.BeginController.<PlayVoiceTwo>d__15>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_02.BeginController.<PlayVoiceTwo>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_02.BeginController.<Start>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_02.BeginController.<Start>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_03.BeginController.<OnTouchFriendlyEvent>d__15>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_03.BeginController.<OnTouchFriendlyEvent>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_03.BeginController.<OnTouchNegativeEvent>d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_03.BeginController.<OnTouchNegativeEvent>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_03.BeginController.<PlayVoiceTwo>d__13>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_03.BeginController.<PlayVoiceTwo>d__13&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_03_02_03.BeginController.<Start>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_03_02_03.BeginController.<Start>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<OnTouchNegativeEvent>d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<OnTouchNegativeEvent>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<PlayVoiceOne>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<PlayVoiceOne>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<Start>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<Start>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_02.BeginController.<PLayAudioOrVideo>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_02.BeginController.<PLayAudioOrVideo>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_02.BeginController.<PlayVoiceOne>d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_02.BeginController.<PlayVoiceOne>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_02.BeginController.<Start>d__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_02.BeginController.<Start>d__6&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_03.X0403Manager.<PlayIPVoiceAudio>d__8>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_03.X0403Manager.<PlayIPVoiceAudio>d__8&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<IodineTouched>d__18>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<IodineTouched>d__18&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<OpenShow>d__17>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<OpenShow>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<PalyAnimationClip1>d__20>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<PalyAnimationClip1>d__20&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<PalyAnimationClip2>d__21>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<PalyAnimationClip2>d__21&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<PalyAnimationClip3>d__22>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<PalyAnimationClip3>d__22&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<PlayIPVoiceAudio>d__26>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<PlayIPVoiceAudio>d__26&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_04.X0404Manager.<VaccineTouched>d__19>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_04.X0404Manager.<VaccineTouched>d__19&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_05.X0405Manager.<PlayIPVoiceAudio>d__30>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_05.X0405Manager.<PlayIPVoiceAudio>d__30&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_05_01.X0501Manager.<PlayIPVoiceAudio>d__33>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_05_01.X0501Manager.<PlayIPVoiceAudio>d__33&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_06_01.X0601Manager.<PlayIPVoiceAudio>d__20>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_06_01.X0601Manager.<PlayIPVoiceAudio>d__20&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>,X_02_02.BeginController.<ShowHumanBody>d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>&,X_02_02.BeginController.<ShowHumanBody>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_02_01.BeginController.<Start>d__3>(System.Runtime.CompilerServices.TaskAwaiter&,X_02_01.BeginController.<Start>d__3&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_02_02.BeginController.<OnTouchvent>d__8>(System.Runtime.CompilerServices.TaskAwaiter&,X_02_02.BeginController.<OnTouchvent>d__8&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_02_02.BeginController.<ShowHumanBody>d__7>(System.Runtime.CompilerServices.TaskAwaiter&,X_02_02.BeginController.<ShowHumanBody>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_02_02.BeginController.<Start>d__5>(System.Runtime.CompilerServices.TaskAwaiter&,X_02_02.BeginController.<Start>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_01_01.BeginController.<OnTouchvent>d__10>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_01_01.BeginController.<OnTouchvent>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_01_01.BeginController.<ShowHumanBody>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_01_01.BeginController.<ShowHumanBody>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_01_01.BeginController.<Start>d__5>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_01_01.BeginController.<Start>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_01_02.BeginController.<OnTouchNoiseEvent>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_01_02.BeginController.<OnTouchNoiseEvent>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_01_02.BeginController.<Start>d__7>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_01_02.BeginController.<Start>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_01.BeginController.<OnTouchFriendlyEvent>d__18>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_01.BeginController.<OnTouchFriendlyEvent>d__18&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_01.BeginController.<OnTouchNoiseEvent>d__13>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_01.BeginController.<OnTouchNoiseEvent>d__13&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_01.BeginController.<PlayVoiceTwo>d__15>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_01.BeginController.<PlayVoiceTwo>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_01.BeginController.<Start>d__11>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_01.BeginController.<Start>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_02.BeginController.<OnTouchFriendlyEvent>d__17>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_02.BeginController.<OnTouchFriendlyEvent>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_02.BeginController.<OnTouchNegativeEvent>d__12>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_02.BeginController.<OnTouchNegativeEvent>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_02.BeginController.<PlayVoiceTwo>d__15>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_02.BeginController.<PlayVoiceTwo>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_02.BeginController.<Start>d__10>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_02.BeginController.<Start>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_03.BeginController.<OnTouchFriendlyEvent>d__15>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_03.BeginController.<OnTouchFriendlyEvent>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_03.BeginController.<OnTouchNegativeEvent>d__11>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_03.BeginController.<OnTouchNegativeEvent>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_03.BeginController.<PlayVoiceTwo>d__13>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_03.BeginController.<PlayVoiceTwo>d__13&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_03_02_03.BeginController.<Start>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_03_02_03.BeginController.<Start>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<OnTouchNegativeEvent>d__11>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<OnTouchNegativeEvent>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<PlayVoiceOne>d__10>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<PlayVoiceOne>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<Start>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<Start>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_02.BeginController.<OnTouchNegativeEvent>d__10>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_02.BeginController.<OnTouchNegativeEvent>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_02.BeginController.<PlayBgm>d__11>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_02.BeginController.<PlayBgm>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_02.BeginController.<PlayVoiceOne>d__7>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_02.BeginController.<PlayVoiceOne>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.X0403Manager.<PlayEffectSFX>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.X0403Manager.<PlayEffectSFX>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.X0403Manager.<PlayIPVoiceAudio>d__8>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.X0403Manager.<PlayIPVoiceAudio>d__8&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.X0403Manager.<PlayMusicAudio>d__10>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.X0403Manager.<PlayMusicAudio>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_03.X0403Manager.<ShowUI>d__11>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_03.X0403Manager.<ShowUI>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X0404Manager.<OpenShow>d__17>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X0404Manager.<OpenShow>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X0404Manager.<PlayEffectSFX>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X0404Manager.<PlayEffectSFX>d__27&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X0404Manager.<PlayIPVoiceAudio>d__26>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X0404Manager.<PlayIPVoiceAudio>d__26&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X0404Manager.<PlayMusicAudio>d__28>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X0404Manager.<PlayMusicAudio>d__28&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X0404Manager.<ShowUI>d__29>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X0404Manager.<ShowUI>d__29&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.X0404Manager.<VaccineTouched>d__19>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.X0404Manager.<VaccineTouched>d__19&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X0405Manager.<PlayIPVoiceAudio>d__30>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X0405Manager.<PlayIPVoiceAudio>d__30&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X0405Manager.<PlayMusicAudio>d__33>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X0405Manager.<PlayMusicAudio>d__33&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X0405Manager.<PlayVoiceAudio>d__31>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X0405Manager.<PlayVoiceAudio>d__31&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X0405Manager.<ShowUI>d__32>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X0405Manager.<ShowUI>d__32&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_05.X0405Manager.<Start>d__14>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_05.X0405Manager.<Start>d__14&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X0501Manager.<PlayEffectSFX>d__36>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X0501Manager.<PlayEffectSFX>d__36&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X0501Manager.<PlayIPVoiceAudio>d__33>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X0501Manager.<PlayIPVoiceAudio>d__33&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X0501Manager.<PlayMusicAudio>d__37>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X0501Manager.<PlayMusicAudio>d__37&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X0501Manager.<PlayVoiceAudio>d__34>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X0501Manager.<PlayVoiceAudio>d__34&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_05_01.X0501Manager.<ShowUI>d__35>(System.Runtime.CompilerServices.TaskAwaiter&,X_05_01.X0501Manager.<ShowUI>d__35&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.X0601Manager.<PlayEffectSFX>d__21>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.X0601Manager.<PlayEffectSFX>d__21&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.X0601Manager.<PlayIPVoiceAudio>d__20>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.X0601Manager.<PlayIPVoiceAudio>d__20&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.X0601Manager.<PlayMusicAudio>d__22>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.X0601Manager.<PlayMusicAudio>d__22&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_06_01.X0601Manager.<ShowUI>d__23>(System.Runtime.CompilerServices.TaskAwaiter&,X_06_01.X0601Manager.<ShowUI>d__23&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_01.BeginController.<EndFriendly>d__6>(X_02_01.BeginController.<EndFriendly>d__6&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_01.BeginController.<PlayVoiceTwo>d__5>(X_02_01.BeginController.<PlayVoiceTwo>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_01.BeginController.<Start>d__3>(X_02_01.BeginController.<Start>d__3&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_02.BeginController.<EndFriendly>d__11>(X_02_02.BeginController.<EndFriendly>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_02.BeginController.<OnTouchvent>d__8>(X_02_02.BeginController.<OnTouchvent>d__8&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_02.BeginController.<PLayAudioOrVideo>d__10>(X_02_02.BeginController.<PLayAudioOrVideo>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_02.BeginController.<ShowHumanBody>d__7>(X_02_02.BeginController.<ShowHumanBody>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_02_02.BeginController.<Start>d__5>(X_02_02.BeginController.<Start>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_01.BeginController.<EndFriendly>d__14>(X_03_01_01.BeginController.<EndFriendly>d__14&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_01.BeginController.<OnTouchvent>d__10>(X_03_01_01.BeginController.<OnTouchvent>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_01.BeginController.<PLayAudioOrVideo>d__12>(X_03_01_01.BeginController.<PLayAudioOrVideo>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_01.BeginController.<ShowHumanBody>d__9>(X_03_01_01.BeginController.<ShowHumanBody>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_01.BeginController.<Start>d__5>(X_03_01_01.BeginController.<Start>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_02.BeginController.<OnTouchNoiseEvent>d__9>(X_03_01_02.BeginController.<OnTouchNoiseEvent>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_02.BeginController.<PLayAudioOrVideo>d__11>(X_03_01_02.BeginController.<PLayAudioOrVideo>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_01_02.BeginController.<Start>d__7>(X_03_01_02.BeginController.<Start>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.BeginController.<End>d__19>(X_03_02_01.BeginController.<End>d__19&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.BeginController.<OnTouchFriendlyEvent>d__18>(X_03_02_01.BeginController.<OnTouchFriendlyEvent>d__18&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.BeginController.<OnTouchNoiseEvent>d__13>(X_03_02_01.BeginController.<OnTouchNoiseEvent>d__13&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.BeginController.<PlayVoiceTwo>d__15>(X_03_02_01.BeginController.<PlayVoiceTwo>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.BeginController.<Start>d__11>(X_03_02_01.BeginController.<Start>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.BeginController.<StartFriendly>d__14>(X_03_02_01.BeginController.<StartFriendly>d__14&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_01.X_03_02_01Domain.<OnDestroy>d__5>(X_03_02_01.X_03_02_01Domain.<OnDestroy>d__5&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_02.BeginController.<End>d__18>(X_03_02_02.BeginController.<End>d__18&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_02.BeginController.<OnTouchFriendlyEvent>d__17>(X_03_02_02.BeginController.<OnTouchFriendlyEvent>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_02.BeginController.<OnTouchNegativeEvent>d__12>(X_03_02_02.BeginController.<OnTouchNegativeEvent>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_02.BeginController.<PlayVoiceTwo>d__15>(X_03_02_02.BeginController.<PlayVoiceTwo>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_02.BeginController.<Start>d__10>(X_03_02_02.BeginController.<Start>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_02.BeginController.<StartFriendly>d__14>(X_03_02_02.BeginController.<StartFriendly>d__14&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_03.BeginController.<End>d__17>(X_03_02_03.BeginController.<End>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_03.BeginController.<OnTouchFriendlyEvent>d__15>(X_03_02_03.BeginController.<OnTouchFriendlyEvent>d__15&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_03.BeginController.<OnTouchNegativeEvent>d__11>(X_03_02_03.BeginController.<OnTouchNegativeEvent>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_03.BeginController.<PlayVoiceTwo>d__13>(X_03_02_03.BeginController.<PlayVoiceTwo>d__13&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_03.BeginController.<Start>d__9>(X_03_02_03.BeginController.<Start>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_03_02_03.BeginController.<StartFriendly>d__12>(X_03_02_03.BeginController.<StartFriendly>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<OnTouchNegativeEvent>d__11>(X_04_01.BeginController.<OnTouchNegativeEvent>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<PlayVoice>d__12>(X_04_01.BeginController.<PlayVoice>d__12&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<PlayVoiceOne>d__10>(X_04_01.BeginController.<PlayVoiceOne>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<Start>d__9>(X_04_01.BeginController.<Start>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_02.BeginController.<OnTouchNegativeEvent>d__10>(X_04_02.BeginController.<OnTouchNegativeEvent>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_02.BeginController.<PLayAudioOrVideo>d__9>(X_04_02.BeginController.<PLayAudioOrVideo>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_02.BeginController.<PlayBgm>d__11>(X_04_02.BeginController.<PlayBgm>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_02.BeginController.<PlayVoiceOne>d__7>(X_04_02.BeginController.<PlayVoiceOne>d__7&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_02.BeginController.<Start>d__6>(X_04_02.BeginController.<Start>d__6&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.AudioTableData.<OnInit>d__1>(X_04_03.AudioTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.UITableData.<OnInit>d__1>(X_04_03.UITableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.VideoTableData.<OnInit>d__1>(X_04_03.VideoTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.X0403Manager.<PlayEffectSFX>d__9>(X_04_03.X0403Manager.<PlayEffectSFX>d__9&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.X0403Manager.<PlayIPVoiceAudio>d__8>(X_04_03.X0403Manager.<PlayIPVoiceAudio>d__8&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.X0403Manager.<PlayMusicAudio>d__10>(X_04_03.X0403Manager.<PlayMusicAudio>d__10&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_03.X0403Manager.<ShowUI>d__11>(X_04_03.X0403Manager.<ShowUI>d__11&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.AudioTableData.<OnInit>d__1>(X_04_04.AudioTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.UITableData.<OnInit>d__1>(X_04_04.UITableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.VideoTableData.<OnInit>d__1>(X_04_04.VideoTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<IodineTouched>d__18>(X_04_04.X0404Manager.<IodineTouched>d__18&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<OpenShow>d__17>(X_04_04.X0404Manager.<OpenShow>d__17&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PalyAnimationClip1>d__20>(X_04_04.X0404Manager.<PalyAnimationClip1>d__20&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PalyAnimationClip2>d__21>(X_04_04.X0404Manager.<PalyAnimationClip2>d__21&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PalyAnimationClip3>d__22>(X_04_04.X0404Manager.<PalyAnimationClip3>d__22&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PalyAnimationClip4>d__23>(X_04_04.X0404Manager.<PalyAnimationClip4>d__23&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PalyAnimationClip5>d__24>(X_04_04.X0404Manager.<PalyAnimationClip5>d__24&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PalyAnimationClip6>d__25>(X_04_04.X0404Manager.<PalyAnimationClip6>d__25&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PlayEffectSFX>d__27>(X_04_04.X0404Manager.<PlayEffectSFX>d__27&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PlayIPVoiceAudio>d__26>(X_04_04.X0404Manager.<PlayIPVoiceAudio>d__26&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<PlayMusicAudio>d__28>(X_04_04.X0404Manager.<PlayMusicAudio>d__28&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<ShowUI>d__29>(X_04_04.X0404Manager.<ShowUI>d__29&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.X0404Manager.<VaccineTouched>d__19>(X_04_04.X0404Manager.<VaccineTouched>d__19&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.AudioTableData.<OnInit>d__1>(X_04_05.AudioTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.UITableData.<OnInit>d__1>(X_04_05.UITableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.X0405Manager.<PlayIPVoiceAudio>d__30>(X_04_05.X0405Manager.<PlayIPVoiceAudio>d__30&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.X0405Manager.<PlayMusicAudio>d__33>(X_04_05.X0405Manager.<PlayMusicAudio>d__33&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.X0405Manager.<PlayVoiceAudio>d__31>(X_04_05.X0405Manager.<PlayVoiceAudio>d__31&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.X0405Manager.<ShowUI>d__32>(X_04_05.X0405Manager.<ShowUI>d__32&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_05.X0405Manager.<Start>d__14>(X_04_05.X0405Manager.<Start>d__14&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.AudioTableData.<OnInit>d__1>(X_05_01.AudioTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.UITableData.<OnInit>d__1>(X_05_01.UITableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.X0501Manager.<PlayEffectSFX>d__36>(X_05_01.X0501Manager.<PlayEffectSFX>d__36&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.X0501Manager.<PlayIPVoiceAudio>d__33>(X_05_01.X0501Manager.<PlayIPVoiceAudio>d__33&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.X0501Manager.<PlayMusicAudio>d__37>(X_05_01.X0501Manager.<PlayMusicAudio>d__37&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.X0501Manager.<PlayVoiceAudio>d__34>(X_05_01.X0501Manager.<PlayVoiceAudio>d__34&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_05_01.X0501Manager.<ShowUI>d__35>(X_05_01.X0501Manager.<ShowUI>d__35&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.AudioTableData.<OnInit>d__1>(X_06_01.AudioTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.UITableData.<OnInit>d__1>(X_06_01.UITableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.VideoTableData.<OnInit>d__1>(X_06_01.VideoTableData.<OnInit>d__1&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.X0601Manager.<PlayEffectSFX>d__21>(X_06_01.X0601Manager.<PlayEffectSFX>d__21&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.X0601Manager.<PlayIPVoiceAudio>d__20>(X_06_01.X0601Manager.<PlayIPVoiceAudio>d__20&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.X0601Manager.<PlayMusicAudio>d__22>(X_06_01.X0601Manager.<PlayMusicAudio>d__22&)
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_06_01.X0601Manager.<ShowUI>d__23>(X_06_01.X0601Manager.<ShowUI>d__23&)
// object UnityEngine.Component.GetComponent<object>()
// object UnityEngine.Component.GetComponentInChildren<object>()
// object UnityEngine.GameObject.GetComponent<object>()
// object UnityEngine.GameObject.GetComponentInChildren<object>()
// object UnityEngine.GameObject.GetComponentInChildren<object>(bool)
// object UnityEngine.Object.Instantiate<object>(object)
// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform)
// object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Transform,bool)
// object YooAsset.AssetHandle.GetAssetObject<object>()
// YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync<object>(string,uint)
// YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetAsync<object>(string,uint)
}
}