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50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
using System;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using Stary.Evo.AudioCore;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Stary.Evo
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{
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/// <summary>
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/// 热更基类,应该继承的基类
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/// </summary>
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public class DomainBase : MonoBehaviour
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{
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public string DomainName { get; set; }
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public string DomainNameRaw { get; set; }
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/// <summary>
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/// 触发Domain时,调用该方法
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/// </summary>
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/// <param name="param"></param>
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public virtual void OnEnter(string param)
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{
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if (HybridClREntrance.Global.domain == "Main" && !HybridClREntrance.Global.loadDomain.Equals("null"))
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{
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HybridClREntrance.Global.OpenDomain(HybridClREntrance.Global.loadDomain, OpenDomainType.Default);
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//return;
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}
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}
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/// <summary>
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/// Domain被关闭时,会调该方法
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/// </summary>
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/// <param name="param"></param>
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public virtual void OnExit()
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{
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}
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public virtual Task OnEnterAsync(string param)
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{
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return Task.CompletedTask;
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}
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public virtual Task OnExitAsync()
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{
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return Task.CompletedTask;
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}
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}
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} |