90 lines
3.2 KiB
C#
90 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace Stary.Evo
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{
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public interface IWebRequestSystem
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{
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UniTask<string> Post(string url, string postData);
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UniTask<string> Get(string url, string token=null);
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}
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public class WebRequestSystem : IWebRequestSystem
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{
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/// <summary>
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/// POST请求数据
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/// </summary>
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/// <param name="url">获取Token值的服务URL地址(很重要)</param>
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/// <param name="postData">传入请求的参数,此处参数为JOSN格式</param>
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/// <returns></returns>
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public async UniTask<string> Post(string url, string postData)
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{
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using (UnityWebRequest webRequest = UnityWebRequest.Post(url, postData)) //第二种写法此行注释
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{
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byte[] postBytes = System.Text.Encoding.UTF8.GetBytes(postData);
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webRequest.uploadHandler = (UploadHandler)new UploadHandlerRaw(postBytes);
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webRequest.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer();
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webRequest.SetRequestHeader("Content-Type", "application/json");
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await webRequest.SendWebRequest();
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// 更新错误检查方式
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if (webRequest.result == UnityWebRequest.Result.ConnectionError ||
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webRequest.result == UnityWebRequest.Result.ProtocolError)
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{
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Debug.LogError(webRequest.error);
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return webRequest.error;
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}
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else
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{
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return webRequest.downloadHandler.text;
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}
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}
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}
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/// <summary>
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/// GET请求数据
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/// </summary>
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/// <param name="url">请求数据的URL地址</param>
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/// <param name="token">token验证的参数,此处为authorization</param>
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/// <returns></returns>
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public async UniTask<string> Get(string url, string token=null)
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{
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try
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{
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using (UnityWebRequest webRequest = UnityWebRequest.Get(url))
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{
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webRequest.downloadHandler = new DownloadHandlerBuffer();
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if (token != null)
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webRequest.SetRequestHeader("Authorization", token); // 修正请求头名称规范
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await webRequest.SendWebRequest();
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// 增强错误处理
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if (webRequest.result != UnityWebRequest.Result.Success)
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{
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var errorMsg = $"HTTP {webRequest.responseCode}\n" +
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$"URL: {url}\n" +
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$"Error: {webRequest.error}\n" +
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$"Response: {webRequest.downloadHandler.text}";
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Debug.LogError(errorMsg);
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return null;
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}
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return webRequest.downloadHandler.text; // 添加返回值
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}
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}
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catch (Exception e)
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{
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Debug.LogError(e);
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}
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return null;
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}
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}
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} |