18 lines
480 B
C#
18 lines
480 B
C#
using System;
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using System.Collections.Generic;
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namespace Unity.RenderStreaming.RuntimeTest.Signaling
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{
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internal class MockSignalingSettings : SignalingSettings
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{
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public override Type signalingClass => typeof(MockSignaling);
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public override IReadOnlyCollection<IceServer> iceServers => Array.Empty<IceServer>();
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public override bool ParseArguments(string[] arguments)
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{
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throw new NotImplementedException();
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}
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}
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}
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