Files
webRtc/Packages/com.unity.renderstreaming@3.1.0-exp.9/Tests/Runtime/RenderpipelineTest.cs
2026-04-28 16:48:04 +08:00

18 lines
377 B
C#

using NUnit.Framework;
using UnityEngine;
namespace Unity.RenderStreaming.RuntimeTest
{
class RenderpipelineTest
{
[Test]
public void Test()
{
GameObject obj = new GameObject();
obj.AddComponent<Camera>();
obj.AddComponent<RenderTextureBlitter>();
Object.DestroyImmediate(obj);
}
}
}