【m】入口更新
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@@ -11,6 +11,7 @@ namespace Main
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{
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base.OnEnter(param);
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Debug.Log("UnityEvo: OnEnter进入成功");
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Camera.main.GetOrAddComponent<DeviceXEventHandler>();
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}
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public override void OnExit()
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@@ -25,7 +26,6 @@ namespace Main
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await base.OnEnterAsync(param);
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Debug.Log("UnityEvo: OnEnterAsync进入成功");
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await this.GetSystem<IPanelSystem>().PushStack<DomainPanel>(parent: this.transform);
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Camera.main.GetOrAddComponent<DeviceXEventHandler>();
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StringEventSystem.Global.Register("Rollback", OnRollback);
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}
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