29 lines
641 B
C#
29 lines
641 B
C#
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Stary.Evo
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{
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[CreateAssetMenu(fileName = "DomainConfig", menuName = "Evo/Create DomainConfig")]
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public class DomainConfig : ScriptableObject
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{
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/// <summary>
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/// 域id
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/// </summary>
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public string domain;
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/// <summary>
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/// 入口预制体
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/// </summary>
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public string mainPrefab;
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/// <summary>
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/// 入口命名空间
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/// </summary>
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public string @namespace;
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/// <summary>
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/// 入口类
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/// </summary>
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public string className;
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}
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}
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