28 lines
894 B
C#
28 lines
894 B
C#
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using UnityEngine;
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namespace Stary.Evo.InformationSave
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{
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public class JBoxCollider : AbstractInformation<JBoxCollider.Information>
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{
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public override void Save(int index)
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{
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BoxCollider boxCollider = transform.GetComponent<BoxCollider>();
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_list[index].center =boxCollider.center.GetVector3Data();
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_list[index].size = boxCollider.size.GetVector3Data();
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}
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public override void Switch(int index)
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{
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BoxCollider boxCollider = transform.GetComponent<BoxCollider>();
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boxCollider.center =_list[index].center.SetVector3Data();
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boxCollider.size =_list[index].size.SetVector3Data();
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}
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[System.Serializable]
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public sealed class Information : InformationBase
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{
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public Vector3Data center;
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public Vector3Data size;
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}
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}
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}
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