Files
plugin-library/Assets/02.InformationSave/RunTime/JBoxCollider.cs
2025-03-26 09:34:52 +08:00

28 lines
894 B
C#

using UnityEngine;
namespace Stary.Evo.InformationSave
{
public class JBoxCollider : AbstractInformation<JBoxCollider.Information>
{
public override void Save(int index)
{
BoxCollider boxCollider = transform.GetComponent<BoxCollider>();
_list[index].center =boxCollider.center.GetVector3Data();
_list[index].size = boxCollider.size.GetVector3Data();
}
public override void Switch(int index)
{
BoxCollider boxCollider = transform.GetComponent<BoxCollider>();
boxCollider.center =_list[index].center.SetVector3Data();
boxCollider.size =_list[index].size.SetVector3Data();
}
[System.Serializable]
public sealed class Information : InformationBase
{
public Vector3Data center;
public Vector3Data size;
}
}
}