【m】webgl 接入完成
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This commit is contained in:
2026-04-18 16:04:49 +08:00
parent c21600f7fa
commit 878bf8994d

View File

@@ -21,28 +21,9 @@ namespace Stary.Evo
{
domainConfig = param1 as DomainConfig;
#if UNITY_WEBGL
string typeName = $"{domainConfig.@namespace}.{domainConfig.className},{domainConfig.assemblyName}";
Debug.Log($"尝试获取类型: {typeName}");
string typeName = $"{domainConfig.@namespace}.{domainConfig.className},{domainConfig.assemblyName}"; // 完整命名空间
Type type = Type.GetType(typeName);
if (type != null)
{
Debug.Log($"成功获取类型: {type.FullName}");
}
else
{
Debug.LogError($"无法找到类型: {typeName}");
// 尝试使用备选方案
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
var foundType = assembly.GetType($"{domainConfig.@namespace}.{domainConfig.className}");
if (foundType != null)
{
Debug.Log($"在程序集 {assembly.FullName} 中找到类型: {foundType.FullName}");
type = foundType;
break;
}
}
}
Debug.Log($"ResStartState:加载资源,Type为:【{type}】");
#else
Type type = param2 as Type;
#endif