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webRtc/Packages/com.unity.renderstreaming@3.1.0-exp.9/Tests/Runtime/MockLogger.cs

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2026-04-28 16:48:04 +08:00
using System;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Unity.RenderStreaming.RuntimeTest
{
public class MockLogger : ILogger
{
public void LogFormat(LogType logType, Object context, string format, params object[] args)
{
throw new NotImplementedException();
}
public void LogException(Exception exception, Object context)
{
throw new NotImplementedException();
}
public bool IsLogTypeAllowed(LogType logType)
{
throw new NotImplementedException();
}
public void Log(LogType logType, object message)
{
throw new NotImplementedException();
}
public void Log(LogType logType, object message, Object context)
{
throw new NotImplementedException();
}
public void Log(LogType logType, string tag, object message)
{
throw new NotImplementedException();
}
public void Log(LogType logType, string tag, object message, Object context)
{
throw new NotImplementedException();
}
public void Log(object message)
{
throw new NotImplementedException();
}
public void Log(string tag, object message)
{
throw new NotImplementedException();
}
public void Log(string tag, object message, Object context)
{
throw new NotImplementedException();
}
public void LogWarning(string tag, object message)
{
throw new NotImplementedException();
}
public void LogWarning(string tag, object message, Object context)
{
throw new NotImplementedException();
}
public void LogError(string tag, object message)
{
throw new NotImplementedException();
}
public void LogError(string tag, object message, Object context)
{
throw new NotImplementedException();
}
public void LogFormat(LogType logType, string format, params object[] args)
{
throw new NotImplementedException();
}
public void LogException(Exception exception)
{
throw new NotImplementedException();
}
public ILogHandler logHandler { get; set; }
public bool logEnabled { get; set; }
public LogType filterLogType { get; set; }
}
}