【add】主入口初始化
This commit is contained in:
74
.gitignore
vendored
Normal file
74
.gitignore
vendored
Normal file
@@ -0,0 +1,74 @@
|
|||||||
|
# This .gitignore file should be placed at the root of your Unity project directory
|
||||||
|
#
|
||||||
|
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||||
|
#
|
||||||
|
/[Ll]ibrary/
|
||||||
|
/[Tt]emp/
|
||||||
|
/[Oo]bj/
|
||||||
|
/[Bb]uild/
|
||||||
|
/[Bb]uilds/
|
||||||
|
/[Ll]ogs/
|
||||||
|
/[Mm]emoryCaptures/
|
||||||
|
|
||||||
|
# Never ignore Asset meta data
|
||||||
|
!/[Aa]ssets/**/*.meta
|
||||||
|
|
||||||
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# /[Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
# TextMesh Pro files
|
||||||
|
[Aa]ssets/TextMesh*Pro/
|
||||||
|
|
||||||
|
# Autogenerated Jetbrains Rider plugin
|
||||||
|
[Aa]ssets/Plugins/Editor/JetBrains*
|
||||||
|
|
||||||
|
# Visual Studio cache directory
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Gradle cache directory
|
||||||
|
.gradle/
|
||||||
|
|
||||||
|
# Autogenerated VS/MD/Consulo solution and project files
|
||||||
|
ExportedObj/
|
||||||
|
.consulo/
|
||||||
|
*.csproj
|
||||||
|
*.unityproj
|
||||||
|
*.sln
|
||||||
|
*.suo
|
||||||
|
*.tmp
|
||||||
|
*.user
|
||||||
|
*.userprefs
|
||||||
|
*.pidb
|
||||||
|
*.booproj
|
||||||
|
*.svd
|
||||||
|
*.pdb
|
||||||
|
*.mdb
|
||||||
|
*.opendb
|
||||||
|
*.VC.db
|
||||||
|
|
||||||
|
# Unity3D generated meta files
|
||||||
|
*.pidb.meta
|
||||||
|
*.pdb.meta
|
||||||
|
*.mdb.meta
|
||||||
|
|
||||||
|
# Unity3D generated file on crash reports
|
||||||
|
sysinfo.txt
|
||||||
|
|
||||||
|
# Builds
|
||||||
|
*.apk
|
||||||
|
*.unitypackage
|
||||||
|
|
||||||
|
# Crashlytics generated file
|
||||||
|
crashlytics-build.properties
|
||||||
|
|
||||||
|
|
||||||
|
/Logs/
|
||||||
|
/UserSettings/
|
||||||
|
/.idea/
|
||||||
|
/.vs/
|
||||||
|
/obj/
|
||||||
|
/Temp/
|
||||||
|
Bundles
|
||||||
|
xosmoRes
|
||||||
|
HybridCLRData
|
||||||
|
*/AddressableRes/Dll/Android/*.dll.bytes
|
||||||
8
Assets/Art.meta
Normal file
8
Assets/Art.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 43f8925bc5a445440862a8aa4648a6d9
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
22
Assets/AssetArtScannerSetting.asset
Normal file
22
Assets/AssetArtScannerSetting.asset
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 84df5e62e3f1b6746a1263e076b003e1, type: 3}
|
||||||
|
m_Name: AssetArtScannerSetting
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
Scanners:
|
||||||
|
- ScannerGUID: b6a9d15a-07fe-42e5-a556-25d7d8852b27
|
||||||
|
ScannerName: Default Scanner
|
||||||
|
ScannerDesc:
|
||||||
|
ScannerSchema:
|
||||||
|
SaveDirectory:
|
||||||
|
Collectors: []
|
||||||
|
WhiteList: []
|
||||||
8
Assets/AssetArtScannerSetting.asset.meta
Normal file
8
Assets/AssetArtScannerSetting.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3636e11fd65c2784888f2eb77e07ef9e
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
217
Assets/AssetBundleCollectorSetting.asset
Normal file
217
Assets/AssetBundleCollectorSetting.asset
Normal file
@@ -0,0 +1,217 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 74c3b5ecadf2b33419b6c21f51df9252, type: 3}
|
||||||
|
m_Name: AssetBundleCollectorSetting
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
ShowPackageView: 1
|
||||||
|
ShowEditorAlias: 0
|
||||||
|
UniqueBundleName: 1
|
||||||
|
Packages:
|
||||||
|
- PackageName: Main
|
||||||
|
PackageDesc:
|
||||||
|
EnableAddressable: 1
|
||||||
|
SupportExtensionless: 1
|
||||||
|
LocationToLower: 0
|
||||||
|
IncludeAssetGUID: 1
|
||||||
|
AutoCollectShaders: 1
|
||||||
|
IgnoreRuleName: NormalIgnoreRule
|
||||||
|
Groups:
|
||||||
|
- GroupName: Config
|
||||||
|
GroupDesc:
|
||||||
|
AssetTags: Config
|
||||||
|
ActiveRuleName: EnableGroup
|
||||||
|
Collectors:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Config/DomainConfig.asset
|
||||||
|
CollectorGUID: f1a73323771b1604ca087c87f7284cae
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Config
|
||||||
|
UserData:
|
||||||
|
- GroupName: Dll
|
||||||
|
GroupDesc:
|
||||||
|
AssetTags: Dll
|
||||||
|
ActiveRuleName: EnableGroup
|
||||||
|
Collectors:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/com.stary.evo.runtime.dll.bytes
|
||||||
|
CollectorGUID: ab236117a0fd39b419387d8ca500d389
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/com.staryevo.tools.runtime.dll.bytes
|
||||||
|
CollectorGUID: 656c3076c4395054a8597015e3de60b3
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/DOTween.dll.bytes
|
||||||
|
CollectorGUID: a1e0a32da8ded784bb35eb66cc2bf2ac
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/HotUpdate_Main.dll.bytes
|
||||||
|
CollectorGUID: 3af48469959f59340baf7de53ec6ffca
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/HotUpdate_Main.pdb.bytes
|
||||||
|
CollectorGUID: 6c91c3e1b310fee4fab02b55d5128109
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/mscorlib.dll.bytes
|
||||||
|
CollectorGUID: cf951d3b374d445449bbee94e750258d
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/System.Core.dll.bytes
|
||||||
|
CollectorGUID: 22816e81b7a05a646b4b3949917233e0
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/UniTask.dll.bytes
|
||||||
|
CollectorGUID: 0ce327dd409e03547bc214d0046e9021
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/UnityEngine.CoreModule.dll.bytes
|
||||||
|
CollectorGUID: 2fda2e1471ddb4c4398c3747e4ab3526
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Dll/Android/YooAsset.dll.bytes
|
||||||
|
CollectorGUID: 70aa88f39a2de4e4bbe8b9a6563d79a3
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Dll
|
||||||
|
UserData:
|
||||||
|
- GroupName: Font
|
||||||
|
GroupDesc:
|
||||||
|
AssetTags: Font
|
||||||
|
ActiveRuleName: EnableGroup
|
||||||
|
Collectors:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Font/Arial Unicode MS SDF.asset
|
||||||
|
CollectorGUID: 93a04de572d63ab44a1e1dc9aa0f8c40
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Font
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Font/Arial Unicode MS.ttf
|
||||||
|
CollectorGUID: 79170c9d2f097f4429a704c03e2948ad
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Font
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Font/SweiGothicLegCJKsc-DemiLight
|
||||||
|
Blue.asset
|
||||||
|
CollectorGUID: 14d76dd0bd95e2f46a702cc0856cce00
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Font
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Font/SweiGothicLegCJKsc-DemiLight
|
||||||
|
SDF.asset
|
||||||
|
CollectorGUID: 923edb52d9f1a4844b344b13cbb166a8
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Font
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Font/SweiGothicLegCJKsc-DemiLight.ttf
|
||||||
|
CollectorGUID: bcdb82a9ba18c0a429a94630e5725c76
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Font
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Font/SweiGothicLegCJKsc-Medium.ttf
|
||||||
|
CollectorGUID: 31e9c7d8dd4525441adfd95ccc5bab15
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Font
|
||||||
|
UserData:
|
||||||
|
- GroupName: Prefabs
|
||||||
|
GroupDesc:
|
||||||
|
AssetTags: Prefabs
|
||||||
|
ActiveRuleName: EnableGroup
|
||||||
|
Collectors:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Prefabs/DomainPanel.prefab
|
||||||
|
CollectorGUID: 3e173f86d5f6d2943a2c23e79a3635fe
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Prefabs
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Prefabs/Main.prefab
|
||||||
|
CollectorGUID: b33b030e511a790488e57afe82b32ea8
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Prefabs
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Prefabs/ScenePanel.prefab
|
||||||
|
CollectorGUID: b1f675c8296d42f6822966e3077ad8c4
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Prefabs
|
||||||
|
UserData:
|
||||||
|
- CollectPath: Assets/Domain/Main/AddressableRes/Prefabs/viewBg.prefab
|
||||||
|
CollectorGUID: 8a736fd6491979243841c9ec0dce5a3e
|
||||||
|
CollectorType: 0
|
||||||
|
AddressRuleName: AddressByFolderAndFileName
|
||||||
|
PackRuleName: PackDirectory
|
||||||
|
FilterRuleName: CollectAll
|
||||||
|
AssetTags: Prefabs
|
||||||
|
UserData:
|
||||||
8
Assets/AssetBundleCollectorSetting.asset.meta
Normal file
8
Assets/AssetBundleCollectorSetting.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3e0d14248e6ff534eaa77b0ef814a15e
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
15
Assets/DefaultVolumeProfile.asset
Normal file
15
Assets/DefaultVolumeProfile.asset
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||||
|
m_Name: DefaultVolumeProfile
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
components: []
|
||||||
8
Assets/DefaultVolumeProfile.asset.meta
Normal file
8
Assets/DefaultVolumeProfile.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e52349b97b2a14456a4f07c27f536225
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain.meta
Normal file
8
Assets/Domain.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f4dbffa183cb91144ab0106798cef105
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main.meta
Normal file
8
Assets/Domain/Main.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a42230cd5e4ea1149959a73cf8a3416c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes.meta
Normal file
8
Assets/Domain/Main/AddressableRes.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5a13b9135c032ff4d97dff4615b6a509
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Audios.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Audios.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6366b8d53adf96a49966faa191a3a60a
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Config.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Config.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ed21944b4be39bc4085dd5a415c4856e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
32
Assets/Domain/Main/AddressableRes/Config/DomainConfig.asset
Normal file
32
Assets/Domain/Main/AddressableRes/Config/DomainConfig.asset
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 03dc1bf5b95446838cce6d0fefed81fe, type: 3}
|
||||||
|
m_Name: DomainConfig
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
serializationData:
|
||||||
|
SerializedFormat: 2
|
||||||
|
SerializedBytes:
|
||||||
|
ReferencedUnityObjects: []
|
||||||
|
SerializedBytesString:
|
||||||
|
Prefab: {fileID: 0}
|
||||||
|
PrefabModificationsReferencedUnityObjects: []
|
||||||
|
PrefabModifications: []
|
||||||
|
SerializationNodes: []
|
||||||
|
domain: Main
|
||||||
|
namespace: Main
|
||||||
|
className: MainDomain
|
||||||
|
loadResType: 0
|
||||||
|
mainPrefab: Prefabs_Main
|
||||||
|
sceneAsset: {fileID: 0}
|
||||||
|
loadSceneMode: 0
|
||||||
|
scenePath:
|
||||||
|
sceneIdentifier:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f1a73323771b1604ca087c87f7284cae
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Dll.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Dll.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bd2dc75fb9881804a95eccedbb6042a3
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Dll/Android.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Dll/Android.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 488e7efb3d7a3f44aa5b38edb0e574d8
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/DOTween.dll.bytes
Normal file
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/DOTween.dll.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a1e0a32da8ded784bb35eb66cc2bf2ac
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3af48469959f59340baf7de53ec6ffca
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6c91c3e1b310fee4fab02b55d5128109
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 22816e81b7a05a646b4b3949917233e0
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/UniTask.dll.bytes
Normal file
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/UniTask.dll.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0ce327dd409e03547bc214d0046e9021
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2fda2e1471ddb4c4398c3747e4ab3526
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/YooAsset.dll.bytes
Normal file
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/YooAsset.dll.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 70aa88f39a2de4e4bbe8b9a6563d79a3
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ab236117a0fd39b419387d8ca500d389
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 656c3076c4395054a8597015e3de60b3
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/mscorlib.dll.bytes
Normal file
BIN
Assets/Domain/Main/AddressableRes/Dll/Android/mscorlib.dll.bytes
Normal file
Binary file not shown.
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cf951d3b374d445449bbee94e750258d
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Font.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Font.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 058c656930c1b0e40bc658a2d03375f0
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 93a04de572d63ab44a1e1dc9aa0f8c40
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
BIN
Assets/Domain/Main/AddressableRes/Font/Arial Unicode MS.ttf
Normal file
BIN
Assets/Domain/Main/AddressableRes/Font/Arial Unicode MS.ttf
Normal file
Binary file not shown.
@@ -0,0 +1,21 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 79170c9d2f097f4429a704c03e2948ad
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontNames:
|
||||||
|
- Arial Unicode MS
|
||||||
|
fallbackFontReferences: []
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 14d76dd0bd95e2f46a702cc0856cce00
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 923edb52d9f1a4844b344b13cbb166a8
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,21 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bcdb82a9ba18c0a429a94630e5725c76
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontNames:
|
||||||
|
- ????SC
|
||||||
|
fallbackFontReferences: []
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,21 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 31e9c7d8dd4525441adfd95ccc5bab15
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontNames:
|
||||||
|
- ????SC
|
||||||
|
fallbackFontReferences: []
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Prefabs.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Prefabs.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 92ca473cf853aad4495be859ff35acd1
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
199
Assets/Domain/Main/AddressableRes/Prefabs/DomainPanel.prefab
Normal file
199
Assets/Domain/Main/AddressableRes/Prefabs/DomainPanel.prefab
Normal file
@@ -0,0 +1,199 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1790397810417253598
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8875914601047288304}
|
||||||
|
- component: {fileID: 5371910842680467888}
|
||||||
|
- component: {fileID: 3465977177623826427}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Grid
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8875914601047288304
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1790397810417253598}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 4568212978654170335}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &5371910842680467888
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1790397810417253598}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 0
|
||||||
|
m_Right: 0
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 4
|
||||||
|
m_StartCorner: 0
|
||||||
|
m_StartAxis: 0
|
||||||
|
m_CellSize: {x: 15, y: 15}
|
||||||
|
m_Spacing: {x: 5, y: 5}
|
||||||
|
m_Constraint: 1
|
||||||
|
m_ConstraintCount: 10
|
||||||
|
--- !u!114 &3465977177623826427
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1790397810417253598}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 1
|
||||||
|
--- !u!1 &7743649077902667970
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4568212978654170335}
|
||||||
|
- component: {fileID: 8581203368644042175}
|
||||||
|
- component: {fileID: 3923564498243947322}
|
||||||
|
- component: {fileID: 5190413783912658253}
|
||||||
|
- component: {fileID: 1491735377896829077}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: DomainPanel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &4568212978654170335
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 2}
|
||||||
|
m_LocalScale: {x: 0.0042, y: 0.0042, z: 0.0042}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8875914601047288304}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 200, y: 200}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!223 &8581203368644042175
|
||||||
|
Canvas:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_RenderMode: 2
|
||||||
|
m_Camera: {fileID: 0}
|
||||||
|
m_PlaneDistance: 100
|
||||||
|
m_PixelPerfect: 0
|
||||||
|
m_ReceivesEvents: 1
|
||||||
|
m_OverrideSorting: 0
|
||||||
|
m_OverridePixelPerfect: 0
|
||||||
|
m_SortingBucketNormalizedSize: 0
|
||||||
|
m_VertexColorAlwaysGammaSpace: 0
|
||||||
|
m_AdditionalShaderChannelsFlag: 25
|
||||||
|
m_UpdateRectTransformForStandalone: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
--- !u!114 &3923564498243947322
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_UiScaleMode: 0
|
||||||
|
m_ReferencePixelsPerUnit: 100
|
||||||
|
m_ScaleFactor: 1
|
||||||
|
m_ReferenceResolution: {x: 800, y: 600}
|
||||||
|
m_ScreenMatchMode: 0
|
||||||
|
m_MatchWidthOrHeight: 0
|
||||||
|
m_PhysicalUnit: 3
|
||||||
|
m_FallbackScreenDPI: 96
|
||||||
|
m_DefaultSpriteDPI: 96
|
||||||
|
m_DynamicPixelsPerUnit: 1
|
||||||
|
m_PresetInfoIsWorld: 1
|
||||||
|
--- !u!114 &5190413783912658253
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_IgnoreReversedGraphics: 1
|
||||||
|
m_BlockingObjects: 0
|
||||||
|
m_BlockingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 55
|
||||||
|
--- !u!114 &1491735377896829077
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 633c4de0431f1472d919b7e821000f49, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
followType: 1
|
||||||
|
offsetPosition: {x: 0, y: 0, z: 0.5}
|
||||||
|
offsetRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
lockRotX: 0
|
||||||
|
lockRotY: 0
|
||||||
|
lockRotZ: 0
|
||||||
|
adjustCenterByFov: 1
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3e173f86d5f6d2943a2c23e79a3635fe
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
33
Assets/Domain/Main/AddressableRes/Prefabs/Main.prefab
Normal file
33
Assets/Domain/Main/AddressableRes/Prefabs/Main.prefab
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8041623471124902942
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3514453182734524708}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Main
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3514453182734524708
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8041623471124902942}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b33b030e511a790488e57afe82b32ea8
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
199
Assets/Domain/Main/AddressableRes/Prefabs/ScenePanel.prefab
Normal file
199
Assets/Domain/Main/AddressableRes/Prefabs/ScenePanel.prefab
Normal file
@@ -0,0 +1,199 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &7593222575777478788
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 631323856325632535}
|
||||||
|
- component: {fileID: 4563508610278358225}
|
||||||
|
- component: {fileID: 1297885178091462588}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Grid
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &631323856325632535
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7593222575777478788}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 4568212978654170335}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &4563508610278358225
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7593222575777478788}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 0
|
||||||
|
m_Right: 0
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 4
|
||||||
|
m_StartCorner: 0
|
||||||
|
m_StartAxis: 0
|
||||||
|
m_CellSize: {x: 15, y: 15}
|
||||||
|
m_Spacing: {x: 5, y: 5}
|
||||||
|
m_Constraint: 1
|
||||||
|
m_ConstraintCount: 10
|
||||||
|
--- !u!114 &1297885178091462588
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7593222575777478788}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 2
|
||||||
|
m_VerticalFit: 1
|
||||||
|
--- !u!1 &7743649077902667970
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4568212978654170335}
|
||||||
|
- component: {fileID: 8581203368644042175}
|
||||||
|
- component: {fileID: 3923564498243947322}
|
||||||
|
- component: {fileID: 5190413783912658253}
|
||||||
|
- component: {fileID: 8772735297352261120}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: ScenePanel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &4568212978654170335
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 2}
|
||||||
|
m_LocalScale: {x: 0.0042, y: 0.0042, z: 0.0042}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 631323856325632535}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 200, y: 200}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!223 &8581203368644042175
|
||||||
|
Canvas:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 3
|
||||||
|
m_RenderMode: 2
|
||||||
|
m_Camera: {fileID: 0}
|
||||||
|
m_PlaneDistance: 100
|
||||||
|
m_PixelPerfect: 0
|
||||||
|
m_ReceivesEvents: 1
|
||||||
|
m_OverrideSorting: 0
|
||||||
|
m_OverridePixelPerfect: 0
|
||||||
|
m_SortingBucketNormalizedSize: 0
|
||||||
|
m_VertexColorAlwaysGammaSpace: 0
|
||||||
|
m_AdditionalShaderChannelsFlag: 25
|
||||||
|
m_UpdateRectTransformForStandalone: 0
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
--- !u!114 &3923564498243947322
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_UiScaleMode: 0
|
||||||
|
m_ReferencePixelsPerUnit: 100
|
||||||
|
m_ScaleFactor: 1
|
||||||
|
m_ReferenceResolution: {x: 800, y: 600}
|
||||||
|
m_ScreenMatchMode: 0
|
||||||
|
m_MatchWidthOrHeight: 0
|
||||||
|
m_PhysicalUnit: 3
|
||||||
|
m_FallbackScreenDPI: 96
|
||||||
|
m_DefaultSpriteDPI: 96
|
||||||
|
m_DynamicPixelsPerUnit: 1
|
||||||
|
m_PresetInfoIsWorld: 1
|
||||||
|
--- !u!114 &5190413783912658253
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_IgnoreReversedGraphics: 1
|
||||||
|
m_BlockingObjects: 0
|
||||||
|
m_BlockingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 55
|
||||||
|
--- !u!114 &8772735297352261120
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7743649077902667970}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 633c4de0431f1472d919b7e821000f49, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
followType: 1
|
||||||
|
offsetPosition: {x: 0, y: 0, z: 0.5}
|
||||||
|
offsetRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
lockRotX: 0
|
||||||
|
lockRotY: 0
|
||||||
|
lockRotZ: 0
|
||||||
|
adjustCenterByFov: 1
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b1f675c8296d42f6822966e3077ad8c4
|
||||||
|
timeCreated: 1761793165
|
||||||
234
Assets/Domain/Main/AddressableRes/Prefabs/viewBg.prefab
Normal file
234
Assets/Domain/Main/AddressableRes/Prefabs/viewBg.prefab
Normal file
@@ -0,0 +1,234 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &3216169229348239065
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2257365657317878792}
|
||||||
|
- component: {fileID: 5296319594558527563}
|
||||||
|
- component: {fileID: 3744860824040962063}
|
||||||
|
- component: {fileID: 1792441904890835336}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: viewBg
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &2257365657317878792
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3216169229348239065}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 6298790377113303579}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 15, y: 15}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5296319594558527563
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3216169229348239065}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &3744860824040962063
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3216169229348239065}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 0
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 0
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!65 &1792441904890835336
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3216169229348239065}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 1
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Size: {x: 15, y: 15, z: 1}
|
||||||
|
m_Center: {x: -0.05004307, y: -0.15116785, z: 0}
|
||||||
|
--- !u!1 &5009027507508851521
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6298790377113303579}
|
||||||
|
- component: {fileID: 7401738957139035760}
|
||||||
|
- component: {fileID: 1540892445155624278}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &6298790377113303579
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5009027507508851521}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2257365657317878792}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &7401738957139035760
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5009027507508851521}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &1540892445155624278
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5009027507508851521}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 0
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 0
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_text: "\u6253\u5F00"
|
||||||
|
m_isRightToLeft: 0
|
||||||
|
m_fontAsset: {fileID: 11400000, guid: 923edb52d9f1a4844b344b13cbb166a8, type: 2}
|
||||||
|
m_sharedMaterial: {fileID: 6180092136438284439, guid: 923edb52d9f1a4844b344b13cbb166a8, type: 2}
|
||||||
|
m_fontSharedMaterials: []
|
||||||
|
m_fontMaterial: {fileID: 0}
|
||||||
|
m_fontMaterials: []
|
||||||
|
m_fontColor32:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4278190080
|
||||||
|
m_fontColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_enableVertexGradient: 0
|
||||||
|
m_colorMode: 3
|
||||||
|
m_fontColorGradient:
|
||||||
|
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_fontColorGradientPreset: {fileID: 0}
|
||||||
|
m_spriteAsset: {fileID: 0}
|
||||||
|
m_tintAllSprites: 0
|
||||||
|
m_StyleSheet: {fileID: 0}
|
||||||
|
m_TextStyleHashCode: -1183493901
|
||||||
|
m_overrideHtmlColors: 0
|
||||||
|
m_faceColor:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 4294967295
|
||||||
|
m_fontSize: 3
|
||||||
|
m_fontSizeBase: 3
|
||||||
|
m_fontWeight: 400
|
||||||
|
m_enableAutoSizing: 0
|
||||||
|
m_fontSizeMin: 18
|
||||||
|
m_fontSizeMax: 72
|
||||||
|
m_fontStyle: 1
|
||||||
|
m_HorizontalAlignment: 2
|
||||||
|
m_VerticalAlignment: 512
|
||||||
|
m_textAlignment: 65535
|
||||||
|
m_characterSpacing: 0
|
||||||
|
m_wordSpacing: 0
|
||||||
|
m_lineSpacing: 0
|
||||||
|
m_lineSpacingMax: 0
|
||||||
|
m_paragraphSpacing: 0
|
||||||
|
m_charWidthMaxAdj: 0
|
||||||
|
m_enableWordWrapping: 1
|
||||||
|
m_wordWrappingRatios: 0.4
|
||||||
|
m_overflowMode: 0
|
||||||
|
m_linkedTextComponent: {fileID: 0}
|
||||||
|
parentLinkedComponent: {fileID: 0}
|
||||||
|
m_enableKerning: 1
|
||||||
|
m_enableExtraPadding: 0
|
||||||
|
checkPaddingRequired: 0
|
||||||
|
m_isRichText: 1
|
||||||
|
m_parseCtrlCharacters: 1
|
||||||
|
m_isOrthographic: 1
|
||||||
|
m_isCullingEnabled: 0
|
||||||
|
m_horizontalMapping: 0
|
||||||
|
m_verticalMapping: 0
|
||||||
|
m_uvLineOffset: 0
|
||||||
|
m_geometrySortingOrder: 0
|
||||||
|
m_IsTextObjectScaleStatic: 0
|
||||||
|
m_VertexBufferAutoSizeReduction: 0
|
||||||
|
m_useMaxVisibleDescender: 1
|
||||||
|
m_pageToDisplay: 1
|
||||||
|
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_isUsingLegacyAnimationComponent: 0
|
||||||
|
m_isVolumetricText: 0
|
||||||
|
m_hasFontAssetChanged: 0
|
||||||
|
m_baseMaterial: {fileID: 0}
|
||||||
|
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8a736fd6491979243841c9ec0dce5a3e
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Scenes.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Scenes.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8875ca4aed20c9a40afe06e1f9666267
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/SpriteAtlas.meta
Normal file
8
Assets/Domain/Main/AddressableRes/SpriteAtlas.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6364af29c4f10194da02ed7197a96eff
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Sprites.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Sprites.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7f427bccba1be7a4da73b6b8b047b1e0
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/AddressableRes/Video.meta
Normal file
8
Assets/Domain/Main/AddressableRes/Video.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1e2157d28ea29f843a095f3171d874ec
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
0
Assets/Domain/Main/AddressableRes/这里放所有参与热更的资源.hint
Normal file
0
Assets/Domain/Main/AddressableRes/这里放所有参与热更的资源.hint
Normal file
7
Assets/Domain/Main/AddressableRes/这里放所有参与热更的资源.hint.meta
Normal file
7
Assets/Domain/Main/AddressableRes/这里放所有参与热更的资源.hint.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b9e5c157fa786d54da1ac0ee94e5482c
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/Conf.meta
Normal file
8
Assets/Domain/Main/Conf.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 46fc4a3a86e22254fba50bba1833a973
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
37
Assets/Domain/Main/Conf/BuildAssetDataSetting.asset
Normal file
37
Assets/Domain/Main/Conf/BuildAssetDataSetting.asset
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 39a67460f559484da2b52def8ff05571, type: 3}
|
||||||
|
m_Name: BuildAssetDataSetting
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
serializationData:
|
||||||
|
SerializedFormat: 2
|
||||||
|
SerializedBytes:
|
||||||
|
ReferencedUnityObjects: []
|
||||||
|
SerializedBytesString:
|
||||||
|
Prefab: {fileID: 0}
|
||||||
|
PrefabModificationsReferencedUnityObjects: []
|
||||||
|
PrefabModifications: []
|
||||||
|
SerializationNodes: []
|
||||||
|
packageName: Main
|
||||||
|
packageVersionX: 1
|
||||||
|
packageVersionY: 0
|
||||||
|
packageVersionZ: 6
|
||||||
|
environmentType: 1
|
||||||
|
selectedBuildPipelines: 2
|
||||||
|
packageVersion: 1.0.6
|
||||||
|
VersionType: 0
|
||||||
|
viewer:
|
||||||
|
clearBuildCacheToggle: 0
|
||||||
|
useAssetDependencyDBToggle: 1
|
||||||
|
compression: 2
|
||||||
|
copyBuildinFileOption: 1
|
||||||
|
copyBuildinFileParams:
|
||||||
8
Assets/Domain/Main/Conf/BuildAssetDataSetting.asset.meta
Normal file
8
Assets/Domain/Main/Conf/BuildAssetDataSetting.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 15d18f27ae3ffac458376e3a803e6384
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/HotUpdate.meta
Normal file
8
Assets/Domain/Main/HotUpdate.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ede0d0cb56ba3314c8af25c7ce42d319
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
85
Assets/Domain/Main/HotUpdate/DomainPanel.cs
Normal file
85
Assets/Domain/Main/HotUpdate/DomainPanel.cs
Normal file
@@ -0,0 +1,85 @@
|
|||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Stary.Evo;
|
||||||
|
using Stary.Evo.RKTools;
|
||||||
|
using Stary.Evo.UIFarme;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using YooAsset;
|
||||||
|
|
||||||
|
namespace Main
|
||||||
|
{
|
||||||
|
public class DomainPanel : BasePanel, IBasePanel
|
||||||
|
{
|
||||||
|
public override UITweenType TweenType => UITweenType.Fade;
|
||||||
|
|
||||||
|
private string[] domains;
|
||||||
|
|
||||||
|
private GameObject[] _domainGrids;
|
||||||
|
|
||||||
|
public override async Task InitializeAsync(GameObject panelGo)
|
||||||
|
{
|
||||||
|
await base.InitializeAsync(panelGo);
|
||||||
|
domains = await ArtLoadAssetServer.GetServerDomainAllName();
|
||||||
|
_domainGrids = new GameObject[domains.Length];
|
||||||
|
if (domains != null)
|
||||||
|
{
|
||||||
|
var package = YooAssets.TryGetPackage("Main");
|
||||||
|
var handle = package.LoadAssetAsync<GameObject>(R.Res.Main.prefabs.viewbg_prefab);
|
||||||
|
await handle.Task;
|
||||||
|
// float count = domains.Length / 2f;
|
||||||
|
// float x = (-70 * count) + 35;
|
||||||
|
var grid = this.activePanel.transform.Find("Grid");
|
||||||
|
for (int i = 0; i < domains.Length; i++)
|
||||||
|
{
|
||||||
|
// x += (70 * i);
|
||||||
|
var viewBg =
|
||||||
|
handle.InstantiateSync();
|
||||||
|
viewBg.transform.SetParent(grid);
|
||||||
|
viewBg.transform.localPosition = Vector3.zero;
|
||||||
|
viewBg.transform.localRotation = Quaternion.identity;
|
||||||
|
viewBg.transform.localScale = Vector3.one;
|
||||||
|
viewBg.transform.Find("Text").GetComponent<TextMeshProUGUI>().text = domains[i];
|
||||||
|
viewBg.name = domains[i];
|
||||||
|
_domainGrids[i] = viewBg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEnter(Action complete = null)
|
||||||
|
{
|
||||||
|
StringEventSystem.Global.Send("X_ButtonHierarchyType",DeviceXEventHandler.HierarchyType.Domain);
|
||||||
|
for (int i = 0; i < _domainGrids.Length; i++)
|
||||||
|
{
|
||||||
|
_domainGrids[i].gameObject.ObjectAddTouchEvent(OnTouchComplete);
|
||||||
|
}
|
||||||
|
|
||||||
|
base.OnEnter(complete);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void OnTouchComplete(GameObject go)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _domainGrids.Length; i++)
|
||||||
|
{
|
||||||
|
_domainGrids[i].gameObject.ObjectPauseTouchEvent();
|
||||||
|
}
|
||||||
|
|
||||||
|
HybridClREntrance.Global.domain = go.name;
|
||||||
|
await HybridClREntrance.Global.OpenDomain();
|
||||||
|
|
||||||
|
await this.GetSystem<IPanelSystem>()
|
||||||
|
.PushStack<ScenePanel>(packageName: "Main", parent: panelParent.transform);
|
||||||
|
this.GetSystem<IPanelSystem>().SendEvent("SetSceneData", go.name);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnExit(float delay = 0f)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _domainGrids.Length; i++)
|
||||||
|
{
|
||||||
|
_domainGrids[i].gameObject.ObjectRemoveTouchEvent();
|
||||||
|
}
|
||||||
|
|
||||||
|
base.OnExit(delay);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
Assets/Domain/Main/HotUpdate/DomainPanel.cs.meta
Normal file
3
Assets/Domain/Main/HotUpdate/DomainPanel.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 01931f9a55ce49a3964c3d35382b7ec0
|
||||||
|
timeCreated: 1761728522
|
||||||
22
Assets/Domain/Main/HotUpdate/HotUpdate_Main.asmdef
Normal file
22
Assets/Domain/Main/HotUpdate/HotUpdate_Main.asmdef
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
{
|
||||||
|
"name": "HotUpdate_Main",
|
||||||
|
"rootNamespace": "HotUpdate_Main",
|
||||||
|
"references": [
|
||||||
|
"GUID:d1a793c2b6959e04ea45b972eaa369c8",
|
||||||
|
"GUID:f3fa071c399c4383a9ff8115e53dfefc",
|
||||||
|
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
||||||
|
"GUID:10c9b58b77ad42b4193e2a393b1a9899",
|
||||||
|
"GUID:fad681b9bfe621d4fa07f4f69c311443",
|
||||||
|
"GUID:8c6fa7c2cd7bf784e856d9adb3dc2ada",
|
||||||
|
"GUID:a3794f8c932de3d47b12dc5eac703d09"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": true,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": false,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
||||||
7
Assets/Domain/Main/HotUpdate/HotUpdate_Main.asmdef.meta
Normal file
7
Assets/Domain/Main/HotUpdate/HotUpdate_Main.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0215eccc3fbaadc478df17450740779c
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
60
Assets/Domain/Main/HotUpdate/MainDomain.cs
Normal file
60
Assets/Domain/Main/HotUpdate/MainDomain.cs
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
using System.Threading.Tasks;
|
||||||
|
using Stary.Evo;
|
||||||
|
using Stary.Evo.UIFarme;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Main
|
||||||
|
{
|
||||||
|
public class MainDomain : DomainBase, IController
|
||||||
|
{
|
||||||
|
public override void OnEnter(string param)
|
||||||
|
{
|
||||||
|
base.OnEnter(param);
|
||||||
|
Debug.Log("UnityEvo: OnEnter进入成功");
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnExit()
|
||||||
|
{
|
||||||
|
base.OnExit();
|
||||||
|
GetArchitecture().OnDispose();
|
||||||
|
Debug.Log("UnityEvo: OnExit退出成功");
|
||||||
|
}
|
||||||
|
|
||||||
|
public override async Task OnEnterAsync(string param)
|
||||||
|
{
|
||||||
|
await base.OnEnterAsync(param);
|
||||||
|
Debug.Log("UnityEvo: OnEnterAsync进入成功");
|
||||||
|
await this.GetSystem<IPanelSystem>().PushStack<DomainPanel>(parent: this.transform);
|
||||||
|
Camera.main.GetOrAddComponent<DeviceXEventHandler>();
|
||||||
|
StringEventSystem.Global.Register("Rollback", OnRollback);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnRollback()
|
||||||
|
{
|
||||||
|
this.GetSystem<IPanelSystem>().PopStack();
|
||||||
|
HybridClREntrance.Global.CloseDomain();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Task OnExitAsync()
|
||||||
|
{
|
||||||
|
Debug.Log("UnityEvo: OnEnterAsync退出成功");
|
||||||
|
return base.OnExitAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IArchitecture GetArchitecture()
|
||||||
|
{
|
||||||
|
return MainArchitecture.Interface;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public class MainArchitecture : Architecture<MainArchitecture>
|
||||||
|
{
|
||||||
|
protected override void Init()
|
||||||
|
{
|
||||||
|
//注册示例
|
||||||
|
//RegisterSystem<IScoreSystem>(new ScoreSystem());
|
||||||
|
RegisterSystem<IPanelSystem>(new PanelSystem());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Domain/Main/HotUpdate/MainDomain.cs.meta
Normal file
11
Assets/Domain/Main/HotUpdate/MainDomain.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5af776699c2b748418e595475046d0b3
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
60
Assets/Domain/Main/HotUpdate/Res.cs
Normal file
60
Assets/Domain/Main/HotUpdate/Res.cs
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
namespace R
|
||||||
|
{
|
||||||
|
public class Res
|
||||||
|
{
|
||||||
|
public class Main
|
||||||
|
{
|
||||||
|
public static class audios
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public static class config
|
||||||
|
{
|
||||||
|
public const string domainconfig_asset = "Config_DomainConfig";
|
||||||
|
}
|
||||||
|
public static class dll
|
||||||
|
{
|
||||||
|
public static class android
|
||||||
|
{
|
||||||
|
public const string com_stary_evo_runtime_dll_bytes = "Android_com.stary.evo.runtime.dll";
|
||||||
|
public const string com_staryevo_tools_runtime_dll_bytes = "Android_com.staryevo.tools.runtime.dll";
|
||||||
|
public const string dotween_dll_bytes = "Android_DOTween.dll";
|
||||||
|
public const string hotupdate_main_dll_bytes = "Android_HotUpdate_Main.dll";
|
||||||
|
public const string hotupdate_main_pdb_bytes = "Android_HotUpdate_Main.pdb";
|
||||||
|
public const string mscorlib_dll_bytes = "Android_mscorlib.dll";
|
||||||
|
public const string system_core_dll_bytes = "Android_System.Core.dll";
|
||||||
|
public const string unitask_dll_bytes = "Android_UniTask.dll";
|
||||||
|
public const string unityengine_coremodule_dll_bytes = "Android_UnityEngine.CoreModule.dll";
|
||||||
|
public const string yooasset_dll_bytes = "Android_YooAsset.dll";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public static class font
|
||||||
|
{
|
||||||
|
public const string arialunicodemssdf_asset = "Font_Arial Unicode MS SDF";
|
||||||
|
public const string arialunicodems_ttf = "Font_Arial Unicode MS";
|
||||||
|
public const string sweigothiclegcjksc_demilightblue_asset = "Font_SweiGothicLegCJKsc-DemiLight Blue";
|
||||||
|
public const string sweigothiclegcjksc_demilightsdf_asset = "Font_SweiGothicLegCJKsc-DemiLight SDF";
|
||||||
|
public const string sweigothiclegcjksc_demilight_ttf = "Font_SweiGothicLegCJKsc-DemiLight";
|
||||||
|
public const string sweigothiclegcjksc_medium_ttf = "Font_SweiGothicLegCJKsc-Medium";
|
||||||
|
}
|
||||||
|
public static class prefabs
|
||||||
|
{
|
||||||
|
public const string domainpanel_prefab = "Prefabs_DomainPanel";
|
||||||
|
public const string main_prefab = "Prefabs_Main";
|
||||||
|
public const string scenepanel_prefab = "Prefabs_ScenePanel";
|
||||||
|
public const string viewbg_prefab = "Prefabs_viewBg";
|
||||||
|
}
|
||||||
|
public static class scenes
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public static class spriteatlas
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public static class sprites
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public static class video
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Domain/Main/HotUpdate/Res.cs.meta
Normal file
11
Assets/Domain/Main/HotUpdate/Res.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5f05c2234bec229429d34025fa806c35
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
146
Assets/Domain/Main/HotUpdate/ScenePanel.cs
Normal file
146
Assets/Domain/Main/HotUpdate/ScenePanel.cs
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using DG.Tweening;
|
||||||
|
using Stary.Evo;
|
||||||
|
using Stary.Evo.RKTools;
|
||||||
|
using Stary.Evo.UIFarme;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
using YooAsset;
|
||||||
|
|
||||||
|
namespace Main
|
||||||
|
{
|
||||||
|
public class ScenePanel : BasePanel, IBasePanel
|
||||||
|
{
|
||||||
|
public override UITweenType TweenType => UITweenType.Fade;
|
||||||
|
|
||||||
|
private ArtScene[] _scenesNames;
|
||||||
|
private GameObject[] _sceneGrids;
|
||||||
|
|
||||||
|
private string _currentSceneName;
|
||||||
|
|
||||||
|
public override async Task InitializeAsync(GameObject panelGo)
|
||||||
|
{
|
||||||
|
await base.InitializeAsync(panelGo);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEnter(Action complete = null)
|
||||||
|
{
|
||||||
|
base.OnEnter(complete);
|
||||||
|
StringEventSystem.Global.Send("X_ButtonHierarchyType",DeviceXEventHandler.HierarchyType.ScenePanel);
|
||||||
|
this.RegisterEvent<string, string>("SetSceneData", SetSceneData);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void SetSceneData(string name)
|
||||||
|
{
|
||||||
|
var handle = YooAssets.LoadAssetAsync<ArtSceneData>("Config_ArtSceneData");
|
||||||
|
await handle.Task;
|
||||||
|
var artSceneData = handle.GetAssetObject<ArtSceneData>();
|
||||||
|
if (artSceneData == null)
|
||||||
|
{
|
||||||
|
Debug.LogError($"在domain:{name} ArtSceneData 资源不存在,请检查!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_scenesNames = artSceneData.artScenes.ToArray();
|
||||||
|
_sceneGrids = new GameObject[_scenesNames.Length];
|
||||||
|
SetSceneGrids();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void SetSceneGrids()
|
||||||
|
{
|
||||||
|
if (_scenesNames != null && _scenesNames.Length > 0)
|
||||||
|
{
|
||||||
|
var package = YooAssets.TryGetPackage("Main");
|
||||||
|
var handle = package.LoadAssetAsync<GameObject>(R.Res.Main.prefabs.viewbg_prefab);
|
||||||
|
await handle.Task;
|
||||||
|
var grid = this.activePanel.transform.Find("Grid");
|
||||||
|
// float count = _scenesNames.Length / 2f;
|
||||||
|
// float x = (-70 * count) + 35;
|
||||||
|
for (int i = 0; i < _scenesNames.Length; i++)
|
||||||
|
{
|
||||||
|
//x += (70 * i);
|
||||||
|
var viewBg =
|
||||||
|
handle.InstantiateSync();
|
||||||
|
viewBg.transform.SetParent(grid);
|
||||||
|
viewBg.transform.localPosition = Vector3.zero;
|
||||||
|
viewBg.transform.localRotation = Quaternion.identity;
|
||||||
|
viewBg.transform.localScale = Vector3.one;
|
||||||
|
viewBg.transform.Find("Text").GetComponent<TextMeshProUGUI>().text = _scenesNames[i].sceneName;
|
||||||
|
viewBg.name = _scenesNames[i].sceneName;
|
||||||
|
_sceneGrids[i] = viewBg;
|
||||||
|
viewBg.gameObject.ObjectAddTouchEvent(OnTouchComplete);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private async void OnTouchComplete(GameObject obj)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _sceneGrids.Length; i++)
|
||||||
|
{
|
||||||
|
_sceneGrids[i].gameObject.ObjectPauseTouchEvent();
|
||||||
|
}
|
||||||
|
|
||||||
|
ArtScene artScene = null;
|
||||||
|
for (int i = 0; i < _scenesNames.Length; i++)
|
||||||
|
{
|
||||||
|
if (_scenesNames[i].sceneName == obj.name)
|
||||||
|
{
|
||||||
|
artScene = _scenesNames[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var sceneMode = LoadSceneMode.Additive;
|
||||||
|
var physicsMode = LocalPhysicsMode.None;
|
||||||
|
SceneHandle handle = YooAssets.LoadSceneAsync(artScene.sceneIdentifier, sceneMode, physicsMode);
|
||||||
|
await handle.Task;
|
||||||
|
Scene targetScene = SceneManager.GetSceneByName(handle.SceneName);
|
||||||
|
// 设置为 active scene 或者后续 Move 到该 scene
|
||||||
|
SceneManager.SetActiveScene(targetScene);
|
||||||
|
GameObject.Destroy(GameObject.Find("RKCameraRigTest"));
|
||||||
|
_currentSceneName = targetScene.name;
|
||||||
|
//注册卸载当前场景事件
|
||||||
|
StringEventSystem.Global.Register("UnloadCurrentScene", UnloadCurrentScene);
|
||||||
|
StringEventSystem.Global.Send("X_ButtonHierarchyType",DeviceXEventHandler.HierarchyType.SceneActive);
|
||||||
|
|
||||||
|
// 场景加载完成后,Fade 出当前场景
|
||||||
|
this.canvasGroup.DOFade(0, 1f).OnComplete(() =>
|
||||||
|
{
|
||||||
|
this.canvasGroup.alpha = 0;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnExit(float delay = 0f)
|
||||||
|
{
|
||||||
|
base.OnExit(delay);
|
||||||
|
this.UnRegisterEvent<string, string>("SetSceneData", SetSceneData);
|
||||||
|
for (int i = 0; i < _sceneGrids.Length; i++)
|
||||||
|
{
|
||||||
|
_sceneGrids[i].gameObject.ObjectRemoveTouchEvent();
|
||||||
|
GameObject.Destroy(_sceneGrids[i].gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
_sceneGrids = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UnloadCurrentScene()
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(_currentSceneName))
|
||||||
|
{
|
||||||
|
SceneManager.UnloadSceneAsync(_currentSceneName);
|
||||||
|
this.canvasGroup.DOFade(1, 1f).OnComplete(() =>
|
||||||
|
{
|
||||||
|
this.canvasGroup.alpha = 1;
|
||||||
|
for (int i = 0; i < _sceneGrids.Length; i++)
|
||||||
|
{
|
||||||
|
_sceneGrids[i].gameObject.ObjectResumeTouchEvent();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
StringEventSystem.Global.Send("X_ButtonHierarchyType",DeviceXEventHandler.HierarchyType.ScenePanel);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
3
Assets/Domain/Main/HotUpdate/ScenePanel.cs.meta
Normal file
3
Assets/Domain/Main/HotUpdate/ScenePanel.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 073c71c4fbe64e9db9458c80e4fa57ce
|
||||||
|
timeCreated: 1761793277
|
||||||
1
Assets/Domain/Main/HotUpdate/这里放所有参与热更的脚本文件.hint
Normal file
1
Assets/Domain/Main/HotUpdate/这里放所有参与热更的脚本文件.hint
Normal file
@@ -0,0 +1 @@
|
|||||||
|
该文件夹中的程序集定义文件,请勿删除,非常重要。
|
||||||
7
Assets/Domain/Main/HotUpdate/这里放所有参与热更的脚本文件.hint.meta
Normal file
7
Assets/Domain/Main/HotUpdate/这里放所有参与热更的脚本文件.hint.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bb66ef0ef7d474b48b429631484e9e31
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Domain/Main/ShaderVariants.meta
Normal file
8
Assets/Domain/Main/ShaderVariants.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1acd6b6a23e5a7e4e9901dce9c5f4fd6
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
201
Assets/Domain/Main/ShaderVariants/Main.json
Normal file
201
Assets/Domain/Main/ShaderVariants/Main.json
Normal file
@@ -0,0 +1,201 @@
|
|||||||
|
{
|
||||||
|
"ShaderTotalCount": 15,
|
||||||
|
"VariantTotalCount": 15,
|
||||||
|
"ShaderVariantInfos": [
|
||||||
|
{
|
||||||
|
"AssetPath": "Assets/Plugins/Sirenix/Odin Inspector/Assets/Editor/Hidden/SdfIconShader.shader",
|
||||||
|
"ShaderName": "Hidden/Sirenix/SdfIconShader",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LutBuilderLdr.shader",
|
||||||
|
"ShaderName": "Hidden/Universal Render Pipeline/LutBuilderLdr",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/UberPost.shader",
|
||||||
|
"ShaderName": "Hidden/Universal Render Pipeline/UberPost",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Packages/com.unity.render-pipelines.universal/Shaders/Utils/CopyDepth.shader",
|
||||||
|
"ShaderName": "Hidden/Universal Render Pipeline/CopyDepth",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
"_OUTPUT_DEPTH"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Packages/com.unity.render-pipelines.universal/Shaders/Utils/FallbackError.shader",
|
||||||
|
"ShaderName": "Hidden/Universal Render Pipeline/FallbackError",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/BlitCopy",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-GUIRoundedRect",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-GUIRoundedRectWithColorPerBorder",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-GUITexture",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-GUITextureBlit",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-GUITextureClip",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-GUITextureClipText",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/Internal-UIRAtlasBlitCopy",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Hidden/UIElements/EditorUIE",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"AssetPath": "Resources/unity_builtin_extra",
|
||||||
|
"ShaderName": "Skybox/Procedural",
|
||||||
|
"ShaderVariantCount": 1,
|
||||||
|
"ShaderVariantElements": [
|
||||||
|
{
|
||||||
|
"PassType": 0,
|
||||||
|
"Keywords": [
|
||||||
|
"_SUNDISK_SIMPLE"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
7
Assets/Domain/Main/ShaderVariants/Main.json.meta
Normal file
7
Assets/Domain/Main/ShaderVariants/Main.json.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1498ef5cadf05df4bbdc5f5733eaa7a9
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/HybridCLRGenerate.meta
Normal file
8
Assets/HybridCLRGenerate.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d738f2581db6a418196d379f8c499ed6
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
667
Assets/HybridCLRGenerate/AOTGenericReferences.cs
Normal file
667
Assets/HybridCLRGenerate/AOTGenericReferences.cs
Normal file
@@ -0,0 +1,667 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
public class AOTGenericReferences : UnityEngine.MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
// {{ AOT assemblies
|
||||||
|
public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
|
||||||
|
{
|
||||||
|
"Informationsave.runtime.dll",
|
||||||
|
"UniTask.dll",
|
||||||
|
"UnityEngine.CoreModule.dll",
|
||||||
|
"YooAsset.dll",
|
||||||
|
"com.stary.evo.runtime.dll",
|
||||||
|
"com.staryevo.tools.runtime.dll",
|
||||||
|
"mscorlib.dll",
|
||||||
|
};
|
||||||
|
// }}
|
||||||
|
|
||||||
|
// {{ constraint implement type
|
||||||
|
// }}
|
||||||
|
|
||||||
|
// {{ AOT generic types
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<Main.AudioTableData.<GetAudioClip>d__6,object>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<Main.AudioTableData.<GetAudioClipToUISprite>d__8,Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<Main.AudioTableData.<GetUISprite>d__10,object>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<Main.AudioTableData.<LoadData>d__4>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<Main.VideoTableData.<LoadData>d__3>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_01.BeginController.<PlayAudio>d__11>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<X_04_04.UITableData.<LoadData>d__2>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<Main.AudioTableData.<GetAudioClip>d__6,object>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<Main.AudioTableData.<GetAudioClipToUISprite>d__8,Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<Main.AudioTableData.<GetUISprite>d__10,object>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<Main.AudioTableData.<LoadData>d__4>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<Main.VideoTableData.<LoadData>d__3>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_01.BeginController.<PlayAudio>d__11>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<X_04_04.UITableData.<LoadData>d__2>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<object>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.IStateMachineRunnerPromise<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.IStateMachineRunnerPromise<object>
|
||||||
|
// Cysharp.Threading.Tasks.ITaskPoolNode<object>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<System.ValueTuple<byte,object>>
|
||||||
|
// Cysharp.Threading.Tasks.IUniTaskSource<object>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<System.ValueTuple<byte,object>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter<object>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<System.ValueTuple<byte,object>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.IsCanceledSource<object>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<System.ValueTuple<byte,object>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.MemoizeSource<object>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<System.ValueTuple<byte,object>>
|
||||||
|
// Cysharp.Threading.Tasks.UniTask<object>
|
||||||
|
// Cysharp.Threading.Tasks.UniTaskCompletionSourceCore<Cysharp.Threading.Tasks.AsyncUnit>
|
||||||
|
// Cysharp.Threading.Tasks.UniTaskCompletionSourceCore<Main.AudioTableData.AudioToUIData>
|
||||||
|
// Cysharp.Threading.Tasks.UniTaskCompletionSourceCore<object>
|
||||||
|
// Stary.Evo.Architecture.<>c<object>
|
||||||
|
// Stary.Evo.Architecture<object>
|
||||||
|
// Stary.Evo.EasyEvent.<>c<byte>
|
||||||
|
// Stary.Evo.EasyEvent.<>c__DisplayClass1_0<byte>
|
||||||
|
// Stary.Evo.EasyEvent<byte>
|
||||||
|
// Stary.Evo.InformationSave.AbstractInformation.<>c__DisplayClass5_0<object>
|
||||||
|
// Stary.Evo.InformationSave.AbstractInformation<object>
|
||||||
|
// System.Action<byte>
|
||||||
|
// System.Action<object,object>
|
||||||
|
// System.Action<object>
|
||||||
|
// System.Collections.Generic.ArraySortHelper<object>
|
||||||
|
// System.Collections.Generic.Comparer<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Collections.Generic.Comparer<System.ValueTuple<byte,object>>
|
||||||
|
// System.Collections.Generic.Comparer<byte>
|
||||||
|
// System.Collections.Generic.Comparer<object>
|
||||||
|
// System.Collections.Generic.Dictionary.Enumerator<object,object>
|
||||||
|
// System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
|
||||||
|
// System.Collections.Generic.Dictionary.KeyCollection<object,object>
|
||||||
|
// System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
|
||||||
|
// System.Collections.Generic.Dictionary.ValueCollection<object,object>
|
||||||
|
// System.Collections.Generic.Dictionary<object,object>
|
||||||
|
// System.Collections.Generic.EqualityComparer<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<System.ValueTuple<byte,object>>
|
||||||
|
// System.Collections.Generic.EqualityComparer<byte>
|
||||||
|
// System.Collections.Generic.EqualityComparer<object>
|
||||||
|
// System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
|
||||||
|
// System.Collections.Generic.ICollection<object>
|
||||||
|
// System.Collections.Generic.IComparer<object>
|
||||||
|
// System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
|
||||||
|
// System.Collections.Generic.IEnumerable<object>
|
||||||
|
// System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
|
||||||
|
// System.Collections.Generic.IEnumerator<object>
|
||||||
|
// System.Collections.Generic.IEqualityComparer<object>
|
||||||
|
// System.Collections.Generic.IList<object>
|
||||||
|
// System.Collections.Generic.KeyValuePair<object,object>
|
||||||
|
// System.Collections.Generic.List.Enumerator<object>
|
||||||
|
// System.Collections.Generic.List<object>
|
||||||
|
// System.Collections.Generic.ObjectComparer<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<System.ValueTuple<byte,object>>
|
||||||
|
// System.Collections.Generic.ObjectComparer<byte>
|
||||||
|
// System.Collections.Generic.ObjectComparer<object>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<System.ValueTuple<byte,object>>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<byte>
|
||||||
|
// System.Collections.Generic.ObjectEqualityComparer<object>
|
||||||
|
// System.Collections.ObjectModel.ReadOnlyCollection<object>
|
||||||
|
// System.Comparison<object>
|
||||||
|
// System.Func<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Func<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Func<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Func<System.ValueTuple<byte,object>>
|
||||||
|
// System.Func<int>
|
||||||
|
// System.Func<object,Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Func<object,System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Func<object,System.ValueTuple<byte,object>>
|
||||||
|
// System.Func<object,object,object>
|
||||||
|
// System.Func<object,object>
|
||||||
|
// System.Func<object>
|
||||||
|
// System.Predicate<object>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.AsyncTaskMethodBuilder<object>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredTaskAwaitable<object>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<object>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<object>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.TaskAwaiter<object>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<System.ValueTuple<byte,object>>
|
||||||
|
// System.Runtime.CompilerServices.ValueTaskAwaiter<object>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.ContinuationTaskFromResultTask<object>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.Sources.IValueTaskSource<object>
|
||||||
|
// System.Threading.Tasks.Task<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.Task<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.Task<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.Task<object>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<object>
|
||||||
|
// System.Threading.Tasks.TaskFactory<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.Threading.Tasks.VoidTaskResult>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.TaskFactory<object>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<object>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<object>
|
||||||
|
// System.Threading.Tasks.ValueTask<Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.Threading.Tasks.ValueTask<System.ValueTuple<byte,object>>
|
||||||
|
// System.Threading.Tasks.ValueTask<object>
|
||||||
|
// System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,Main.AudioTableData.AudioToUIData>>>>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,System.ValueTuple<byte,object>>>
|
||||||
|
// System.ValueTuple<byte,System.ValueTuple<byte,object>>
|
||||||
|
// System.ValueTuple<byte,object>
|
||||||
|
// }}
|
||||||
|
|
||||||
|
public void RefMethods()
|
||||||
|
{
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.AudioTableData.<LoadData>d__4>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.AudioTableData.<LoadData>d__4&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.VideoTableData.<LoadData>d__3>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.VideoTableData.<LoadData>d__3&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<PlayAudio>d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<PlayAudio>d__11&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>,X_04_01.BeginController.<PlayAudio>d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>&,X_04_01.BeginController.<PlayAudio>d__11&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<PlayAudio>d__11>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<PlayAudio>d__11&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_04.UITableData.<LoadData>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_04.UITableData.<LoadData>d__2&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<Main.AudioTableData.AudioToUIData>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter<object>,Main.AudioTableData.<GetAudioClipToUISprite>d__8>(Cysharp.Threading.Tasks.UniTask.Awaiter<object>&,Main.AudioTableData.<GetAudioClipToUISprite>d__8&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<object>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.AudioTableData.<GetAudioClip>d__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.AudioTableData.<GetAudioClip>d__6&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<object>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.AudioTableData.<GetUISprite>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.AudioTableData.<GetUISprite>d__10&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<Main.AudioTableData.<LoadData>d__4>(Main.AudioTableData.<LoadData>d__4&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<Main.VideoTableData.<LoadData>d__3>(Main.VideoTableData.<LoadData>d__3&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_01.BeginController.<PlayAudio>d__11>(X_04_01.BeginController.<PlayAudio>d__11&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<X_04_04.UITableData.<LoadData>d__2>(X_04_04.UITableData.<LoadData>d__2&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<Main.AudioTableData.AudioToUIData>.Start<Main.AudioTableData.<GetAudioClipToUISprite>d__8>(Main.AudioTableData.<GetAudioClipToUISprite>d__8&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<object>.Start<Main.AudioTableData.<GetAudioClip>d__6>(Main.AudioTableData.<GetAudioClip>d__6&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder<object>.Start<Main.AudioTableData.<GetUISprite>d__10>(Main.AudioTableData.<GetUISprite>d__10&)
|
||||||
|
// Cysharp.Threading.Tasks.UniTask.Awaiter Cysharp.Threading.Tasks.EnumeratorAsyncExtensions.GetAwaiter<object>(object)
|
||||||
|
// System.Void Stary.Evo.Architecture<object>.RegisterData<object>(object)
|
||||||
|
// System.Void Stary.Evo.Architecture<object>.RegisterSystem<object>(object)
|
||||||
|
// Stary.Evo.IUnRegister Stary.Evo.CanRegisterEventExtension.RegisterEvent<int,object,object>(Stary.Evo.ICanRegisterEvent,int,System.Action<object,object>)
|
||||||
|
// Stary.Evo.IUnRegister Stary.Evo.CanRegisterEventExtension.RegisterEvent<object,object,object>(Stary.Evo.ICanRegisterEvent,object,System.Action<object,object>)
|
||||||
|
// System.Void Stary.Evo.CanRegisterEventExtension.UnRegisterEvent<int,object,object>(Stary.Evo.ICanRegisterEvent,int,System.Action<object,object>)
|
||||||
|
// System.Void Stary.Evo.CanRegisterEventExtension.UnRegisterEvent<object,object,object>(Stary.Evo.ICanRegisterEvent,object,System.Action<object,object>)
|
||||||
|
// Stary.Evo.IUnRegister Stary.Evo.IArchitecture.RegisterEvent<int,object,object>(int,System.Action<object,object>)
|
||||||
|
// Stary.Evo.IUnRegister Stary.Evo.IArchitecture.RegisterEvent<object,object,object>(object,System.Action<object,object>)
|
||||||
|
// System.Void Stary.Evo.IArchitecture.UnRegisterEvent<int,object,object>(int,System.Action<object,object>)
|
||||||
|
// System.Void Stary.Evo.IArchitecture.UnRegisterEvent<object,object,object>(object,System.Action<object,object>)
|
||||||
|
// System.Void Stary.Evo.IOCContainer.Register<object>(object)
|
||||||
|
// Stary.Evo.IUnRegister Stary.Evo.StringEventSystem.Register<byte>(string,System.Action<byte>)
|
||||||
|
// System.Void Stary.Evo.StringEventSystem.Send<byte>(string,byte)
|
||||||
|
// System.Void Stary.Evo.StringEventSystem.UnRegister<byte>(string,System.Action<byte>)
|
||||||
|
// System.Void Stary.Evo.UIFarme.IPanelSystem.PopQueue<object>(string)
|
||||||
|
// System.Threading.Tasks.Task Stary.Evo.UIFarme.IPanelSystem.PushQueue<object>(string,UnityEngine.Transform,string)
|
||||||
|
// System.Void Stary.Evo.UIFarme.IPanelSystem.SendPanelEvent<int,object,object>(int,object,object)
|
||||||
|
// object Stary.Evo.UnityEngineGameObjectExtension.GetOrAddComponent<object>(UnityEngine.Component)
|
||||||
|
// object Stary.Evo.UnityEngineGameObjectExtension.GetOrAddComponent<object>(UnityEngine.GameObject)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<OnTouchNegativeEvent>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<OnTouchNegativeEvent>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.X_04_01Domain.<OnEnterAsync>d__3>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.X_04_01Domain.<OnEnterAsync>d__3&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Main.MainDomain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,Main.MainDomain.<OnEnterAsync>d__2&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<OnTouchNegativeEvent>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<OnTouchNegativeEvent>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.X_04_01Domain.<OnEnterAsync>d__3>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.X_04_01Domain.<OnEnterAsync>d__3&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<OnTouchNegativeEvent>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<OnTouchNegativeEvent>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.X_04_01Domain.<OnEnterAsync>d__3>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.X_04_01Domain.<OnEnterAsync>d__3&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Main.MainDomain.<OnEnterAsync>d__2>(System.Runtime.CompilerServices.TaskAwaiter&,Main.MainDomain.<OnEnterAsync>d__2&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<OnTouchNegativeEvent>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<OnTouchNegativeEvent>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.X_04_01Domain.<OnEnterAsync>d__3>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.X_04_01Domain.<OnEnterAsync>d__3&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Main.MainDomain.<OnEnterAsync>d__2>(Main.MainDomain.<OnEnterAsync>d__2&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_04_01.BeginController.<OnTouchNegativeEvent>d__9>(X_04_01.BeginController.<OnTouchNegativeEvent>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<X_04_01.X_04_01Domain.<OnEnterAsync>d__3>(X_04_01.X_04_01Domain.<OnEnterAsync>d__3&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,HotUpdate_Unit1.Unit1Manager.<LookMaterialButton>d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,HotUpdate_Unit1.Unit1Manager.<LookMaterialButton>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,HotUpdate_Unit1.Unit1Manager.<LookOverReturnButton>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter&,HotUpdate_Unit1.Unit1Manager.<LookOverReturnButton>d__10&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.StartMenuManager.<HealthTeachButtonClick>d__21>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.StartMenuManager.<HealthTeachButtonClick>d__21&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.StartMenuManager.<MaterialTeachButtonClick>d__20>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.StartMenuManager.<MaterialTeachButtonClick>d__20&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.StartMenuManager.<OpenStartMenu>d__19>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.StartMenuManager.<OpenStartMenu>d__19&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.StartMenuManager.<TestButton2Click>d__23>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.StartMenuManager.<TestButton2Click>d__23&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.StartMenuManager.<TestButton3Click>d__24>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.StartMenuManager.<TestButton3Click>d__24&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Main.StartMenuManager.<TestButtonClick>d__22>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.StartMenuManager.<TestButtonClick>d__22&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Tree.BeginController.<BgFadeTween>d__5>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Tree.BeginController.<BgFadeTween>d__5&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Tree.BeginController.<GodOfWealthAppear>d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Tree.BeginController.<GodOfWealthAppear>d__7&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,Tree.BeginController.<LotPotAppear>d__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Tree.BeginController.<LotPotAppear>d__6&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<PlayParticleSystem>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<PlayParticleSystem>d__10&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<PlayVoiceOne>d__8>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<PlayVoiceOne>d__8&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.BeginController.<Start>d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.BeginController.<Start>d__7&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,X_04_01.X_04_01Domain.<>c__DisplayClass3_0.<<OnEnterAsync>b__0>d>(Cysharp.Threading.Tasks.UniTask.Awaiter&,X_04_01.X_04_01Domain.<>c__DisplayClass3_0.<<OnEnterAsync>b__0>d&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>,Main.IntroPanel.<OnClickPreviousIntroAudio>d__10>(Cysharp.Threading.Tasks.UniTask.Awaiter<Main.AudioTableData.AudioToUIData>&,Main.IntroPanel.<OnClickPreviousIntroAudio>d__10&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Main.IntroPanel.<OnClickPreviousIntro>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,Main.IntroPanel.<OnClickPreviousIntro>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,X_04_01.BeginController.<PlayVoiceOne>d__8>(System.Runtime.CompilerServices.TaskAwaiter&,X_04_01.BeginController.<PlayVoiceOne>d__8&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<HotUpdate_Unit1.Unit1Manager.<LookMaterialButton>d__9>(HotUpdate_Unit1.Unit1Manager.<LookMaterialButton>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<HotUpdate_Unit1.Unit1Manager.<LookOverReturnButton>d__10>(HotUpdate_Unit1.Unit1Manager.<LookOverReturnButton>d__10&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.AudioTableData.<OnInit>d__3>(Main.AudioTableData.<OnInit>d__3&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.IntroPanel.<OnAddAnimation>d__8>(Main.IntroPanel.<OnAddAnimation>d__8&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.IntroPanel.<OnClickPreviousIntro>d__9>(Main.IntroPanel.<OnClickPreviousIntro>d__9&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.IntroPanel.<OnClickPreviousIntroAudio>d__10>(Main.IntroPanel.<OnClickPreviousIntroAudio>d__10&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.StartMenuManager.<HealthTeachButtonClick>d__21>(Main.StartMenuManager.<HealthTeachButtonClick>d__21&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.StartMenuManager.<MaterialTeachButtonClick>d__20>(Main.StartMenuManager.<MaterialTeachButtonClick>d__20&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.StartMenuManager.<OpenStartMenu>d__19>(Main.StartMenuManager.<OpenStartMenu>d__19&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.StartMenuManager.<TestButton2Click>d__23>(Main.StartMenuManager.<TestButton2Click>d__23&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.StartMenuManager.<TestButton3Click>d__24>(Main.StartMenuManager.<TestButton3Click>d__24&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.StartMenuManager.<TestButtonClick>d__22>(Main.StartMenuManager.<TestButtonClick>d__22&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Main.VideoTableData.<OnInit>d__2>(Main.VideoTableData.<OnInit>d__2&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Tree.BeginController.<BgFadeTween>d__5>(Tree.BeginController.<BgFadeTween>d__5&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Tree.BeginController.<GodOfWealthAppear>d__7>(Tree.BeginController.<GodOfWealthAppear>d__7&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Tree.BeginController.<LotPotAppear>d__6>(Tree.BeginController.<LotPotAppear>d__6&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<PlayParticleSystem>d__10>(X_04_01.BeginController.<PlayParticleSystem>d__10&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<PlayVoiceOne>d__8>(X_04_01.BeginController.<PlayVoiceOne>d__8&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.BeginController.<Start>d__7>(X_04_01.BeginController.<Start>d__7&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_01.X_04_01Domain.<>c__DisplayClass3_0.<<OnEnterAsync>b__0>d>(X_04_01.X_04_01Domain.<>c__DisplayClass3_0.<<OnEnterAsync>b__0>d&)
|
||||||
|
// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<X_04_04.UITableData.<OnInit>d__1>(X_04_04.UITableData.<OnInit>d__1&)
|
||||||
|
// object UnityEngine.Component.GetComponent<object>()
|
||||||
|
// object UnityEngine.Component.GetComponentInChildren<object>()
|
||||||
|
// object UnityEngine.GameObject.AddComponent<object>()
|
||||||
|
// object UnityEngine.GameObject.GetComponent<object>()
|
||||||
|
// object[] UnityEngine.GameObject.GetComponentsInChildren<object>(bool)
|
||||||
|
// object YooAsset.AssetHandle.GetAssetObject<object>()
|
||||||
|
// YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync<object>(string,uint)
|
||||||
|
// YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetAsync<object>(string,uint)
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/HybridCLRGenerate/AOTGenericReferences.cs.meta
Normal file
11
Assets/HybridCLRGenerate/AOTGenericReferences.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: aa7477841f5656949a0ef46e1c739da1
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
174
Assets/HybridCLRGenerate/link.xml
Normal file
174
Assets/HybridCLRGenerate/link.xml
Normal file
@@ -0,0 +1,174 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<linker>
|
||||||
|
<assembly fullname="UnityEngine">
|
||||||
|
<namespace fullname="UnityEngine.Playables" preserve="all"/>
|
||||||
|
<type fullname="UnityEngine.Playables.PlayableDirector" preserve="all"/>
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="Unity.Timeline" preserve="all"/>
|
||||||
|
<assembly fullname="UnityEngine.Timeline" preserve="all"/>
|
||||||
|
<assembly fullname="DOTween">
|
||||||
|
<type fullname="DG.Tweening.Core.TweenerCore`3" preserve="all" />
|
||||||
|
<type fullname="DG.Tweening.Plugins.Options.FloatOptions" preserve="all" />
|
||||||
|
<type fullname="DG.Tweening.Plugins.Options.VectorOptions" preserve="all" />
|
||||||
|
<type fullname="DG.Tweening.ShortcutExtensions" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="Informationsave.runtime">
|
||||||
|
<type fullname="Stary.Evo.InformationSave.AbstractInformation`1" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.InformationSave.LocalTransformInfo" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.InformationSave.LocalTransformInfo/Information" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="Rokid.Unity.XR">
|
||||||
|
<type fullname="Rokid.UXR.Interaction.GrabInteractable" preserve="all" />
|
||||||
|
<type fullname="Rokid.UXR.Module.DeviceEventHandler" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="System">
|
||||||
|
<type fullname="System.CodeDom.Compiler.GeneratedCodeAttribute" preserve="all" />
|
||||||
|
<type fullname="System.ComponentModel.EditorBrowsableAttribute" preserve="all" />
|
||||||
|
<type fullname="System.ComponentModel.EditorBrowsableState" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UniTask">
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.EnumeratorAsyncExtensions" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.PlayerLoopTiming" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTask" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTask/Awaiter" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTaskCancellationExtensions" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTask`1" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTask`1/Awaiter" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.AnimationModule">
|
||||||
|
<type fullname="UnityEngine.Animator" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.RuntimeAnimatorController" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.AudioModule">
|
||||||
|
<type fullname="UnityEngine.AudioClip" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.CoreModule">
|
||||||
|
<type fullname="UnityEngine.Application" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Behaviour" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Camera" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Color" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Component" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Debug" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Events.UnityAction" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Events.UnityEvent" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.GameObject" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.KeyCode" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Material" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.MonoBehaviour" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Object" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Renderer" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Sprite" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Time" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Transform" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.Vector3" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.InputLegacyModule">
|
||||||
|
<type fullname="UnityEngine.Input" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.ParticleSystemModule">
|
||||||
|
<type fullname="UnityEngine.ParticleSystem" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.PhysicsModule">
|
||||||
|
<type fullname="UnityEngine.Collider" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.UI">
|
||||||
|
<type fullname="UnityEngine.UI.Graphic" preserve="all" />
|
||||||
|
<type fullname="UnityEngine.UI.Image" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="UnityEngine.UIModule">
|
||||||
|
<type fullname="UnityEngine.CanvasGroup" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="YooAsset">
|
||||||
|
<type fullname="YooAsset.AssetHandle" preserve="all" />
|
||||||
|
<type fullname="YooAsset.EOperationStatus" preserve="all" />
|
||||||
|
<type fullname="YooAsset.HandleBase" preserve="all" />
|
||||||
|
<type fullname="YooAsset.ResourcePackage" preserve="all" />
|
||||||
|
<type fullname="YooAsset.YooAssets" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="com.audiocore.runtime">
|
||||||
|
<type fullname="Stary.Evo.AudioCore.AudioCoreManager" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.AudioCore.AudioData" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="com.rktools.runtime">
|
||||||
|
<type fullname="Stary.Evo.RKTools.RKAddInteractionExtension" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="com.stary.evo.runtime">
|
||||||
|
<type fullname="Stary.Evo.AbstractData" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.Architecture`1" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.CanGetDataExtension" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.CanGetSystemExtension" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.CanRegisterEventExtension" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.IArchitecture" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.IBelongToArchitecture" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanGetData" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanGetSystem" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanGetUtility" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanRegisterEvent" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanSendCommand" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanSendEvent" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanSendQuery" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.ICanSetArchitecture" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.IController" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.IData" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.IUnRegister" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.StringEventSystem" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.UnityEngineGameObjectExtension" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="com.staryevo.tools.runtime">
|
||||||
|
<type fullname="Stary.Evo.DomainBase" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.HybridClREntrance" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.OpenDomainType" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.UIFarme.BasePanel" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.UIFarme.BasePanel/UITweenType" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.UIFarme.IPanelSystem" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.UIFarme.PanelSystem" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="com.tabletext.runtime">
|
||||||
|
<type fullname="Stary.Evo.TableTextConversion.AudioTableData" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.TableTextConversion.AudioTableData/MessageInfo" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.TableTextConversion.UITableData" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.TableTextConversion.UITableData/MessageInfo" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.TableTextConversion.VideoTableData" preserve="all" />
|
||||||
|
<type fullname="Stary.Evo.TableTextConversion.VideoTableData/MessageInfo" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="mscorlib">
|
||||||
|
<type fullname="System.Action" preserve="all" />
|
||||||
|
<type fullname="System.Action`1" preserve="all" />
|
||||||
|
<type fullname="System.Action`2" preserve="all" />
|
||||||
|
<type fullname="System.Array" preserve="all" />
|
||||||
|
<type fullname="System.Byte" preserve="all" />
|
||||||
|
<type fullname="System.Collections.Generic.List`1" preserve="all" />
|
||||||
|
<type fullname="System.Collections.IEnumerator" preserve="all" />
|
||||||
|
<type fullname="System.Diagnostics.DebuggableAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Diagnostics.DebuggableAttribute/DebuggingModes" preserve="all" />
|
||||||
|
<type fullname="System.Diagnostics.DebuggerHiddenAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Enum" preserve="all" />
|
||||||
|
<type fullname="System.Exception" preserve="all" />
|
||||||
|
<type fullname="System.IDisposable" preserve="all" />
|
||||||
|
<type fullname="System.Object" preserve="all" />
|
||||||
|
<type fullname="System.OperationCanceledException" preserve="all" />
|
||||||
|
<type fullname="System.Predicate`1" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.AsyncStateMachineAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.AsyncTaskMethodBuilder" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.AsyncVoidMethodBuilder" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.CompilationRelaxationsAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.CompilerGeneratedAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.IAsyncStateMachine" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.RuntimeCompatibilityAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.RuntimeHelpers" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.TaskAwaiter" preserve="all" />
|
||||||
|
<type fullname="System.RuntimeFieldHandle" preserve="all" />
|
||||||
|
<type fullname="System.Security.Permissions.SecurityAction" preserve="all" />
|
||||||
|
<type fullname="System.Security.Permissions.SecurityPermissionAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Security.UnverifiableCodeAttribute" preserve="all" />
|
||||||
|
<type fullname="System.String" preserve="all" />
|
||||||
|
<type fullname="System.Threading.CancellationToken" preserve="all" />
|
||||||
|
<type fullname="System.Threading.CancellationTokenSource" preserve="all" />
|
||||||
|
<type fullname="System.Threading.Tasks.Task" preserve="all" />
|
||||||
|
<type fullname="System.TimeSpan" preserve="all" />
|
||||||
|
<type fullname="System.Type" preserve="all" />
|
||||||
|
<type fullname="System.ValueType" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
</linker>
|
||||||
7
Assets/HybridCLRGenerate/link.xml.meta
Normal file
7
Assets/HybridCLRGenerate/link.xml.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8f762720f8d6da34ebed29a6ce714e9a
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Main.meta
Normal file
8
Assets/Main.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 84eb124d98444e844a99f630c39ac892
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
779
Assets/Main/main.unity
Normal file
779
Assets/Main/main.unity
Normal file
@@ -0,0 +1,779 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
||||||
|
m_Fog: 0
|
||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
m_FogMode: 3
|
||||||
|
m_FogDensity: 0.01
|
||||||
|
m_LinearFogStart: 0
|
||||||
|
m_LinearFogEnd: 300
|
||||||
|
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||||
|
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||||
|
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||||
|
m_AmbientIntensity: 1
|
||||||
|
m_AmbientMode: 0
|
||||||
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
|
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_HaloStrength: 0.5
|
||||||
|
m_FlareStrength: 1
|
||||||
|
m_FlareFadeSpeed: 3
|
||||||
|
m_HaloTexture: {fileID: 0}
|
||||||
|
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_DefaultReflectionMode: 0
|
||||||
|
m_DefaultReflectionResolution: 128
|
||||||
|
m_ReflectionBounces: 1
|
||||||
|
m_ReflectionIntensity: 1
|
||||||
|
m_CustomReflection: {fileID: 0}
|
||||||
|
m_Sun: {fileID: 0}
|
||||||
|
m_UseRadianceAmbientProbe: 0
|
||||||
|
--- !u!157 &3
|
||||||
|
LightmapSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 12
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_GISettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_EnvironmentLightingMode: 0
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 0
|
||||||
|
m_LightmapEditorSettings:
|
||||||
|
serializedVersion: 12
|
||||||
|
m_Resolution: 2
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_AtlasSize: 1024
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAmbientOcclusion: 0
|
||||||
|
m_Padding: 2
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_TextureCompression: 1
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_ReflectionCompression: 2
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_BakeBackend: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 512
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVREnvironmentSampleCount: 256
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_PVRFilteringMode: 1
|
||||||
|
m_PVRDenoiserTypeDirect: 1
|
||||||
|
m_PVRDenoiserTypeIndirect: 1
|
||||||
|
m_PVRDenoiserTypeAO: 1
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVREnvironmentMIS: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_LightingDataAsset: {fileID: 0}
|
||||||
|
m_LightingSettings: {fileID: 1367570218}
|
||||||
|
--- !u!196 &4
|
||||||
|
NavMeshSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_BuildSettings:
|
||||||
|
serializedVersion: 3
|
||||||
|
agentTypeID: 0
|
||||||
|
agentRadius: 0.5
|
||||||
|
agentHeight: 2
|
||||||
|
agentSlope: 45
|
||||||
|
agentClimb: 0.4
|
||||||
|
ledgeDropHeight: 0
|
||||||
|
maxJumpAcrossDistance: 0
|
||||||
|
minRegionArea: 2
|
||||||
|
manualCellSize: 0
|
||||||
|
cellSize: 0.16666667
|
||||||
|
manualTileSize: 0
|
||||||
|
tileSize: 256
|
||||||
|
buildHeightMesh: 0
|
||||||
|
maxJobWorkers: 0
|
||||||
|
preserveTilesOutsideBounds: 0
|
||||||
|
debug:
|
||||||
|
m_Flags: 0
|
||||||
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1 &468672898
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 468672900}
|
||||||
|
- component: {fileID: 468672899}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: VoiceSwitchingScene
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &468672899
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 468672898}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 97f6e15196934254c94bd3de1f798b77, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!4 &468672900
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 468672898}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &479226269
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 479226271}
|
||||||
|
- component: {fileID: 479226270}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: TrackedImageEvoManager
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &479226270
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 479226269}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: be33290f8aa3440cac3e24a68606958b, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
defaultImageTrackedPrefab: {fileID: 0}
|
||||||
|
markerDBPath: 1
|
||||||
|
onEnableOpenImageTracker: 1
|
||||||
|
logText: {fileID: 0}
|
||||||
|
TrackedImages: []
|
||||||
|
--- !u!4 &479226271
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 479226269}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1001 &502847611
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 297903146630720354, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Materials.Array.data[0]
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 2100000, guid: 6b904d842083001469eecd0c5ac337fb, type: 2}
|
||||||
|
- target: {fileID: 297903146630720354, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Parameters.colorGradient.key0.a
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 297903146630720354, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Parameters.colorGradient.m_ColorSpace
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 297903146630720357, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1063703914408733873, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1444951330750579118, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Enabled
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 2
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2130055604429528582, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2846607673153851985, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2846607673465085576, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Materials.Array.data[0]
|
||||||
|
value:
|
||||||
|
objectReference: {fileID: 2100000, guid: 6b904d842083001469eecd0c5ac337fb, type: 2}
|
||||||
|
- target: {fileID: 2846607673465085576, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Parameters.colorGradient.key0.a
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2846607673465085576, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Parameters.colorGradient.m_ColorSpace
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2846607673465085685, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 2972982185434264034, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: raycastMask.m_Bits
|
||||||
|
value: 55
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4220279476900828236, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: hoverLayerMask.m_Bits
|
||||||
|
value: 131095
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4253865539476117917, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Enabled
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5603409259511159925, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: raycastMask.m_Bits
|
||||||
|
value: 55
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6709467796961666169, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: RKHand
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7242184588812280469, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: raycastMask.m_Bits
|
||||||
|
value: 55
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8806261981412081511, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
propertyPath: hoverLayerMask.m_Bits
|
||||||
|
value: 131095
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 79aecacdb0d2c40e887cfa007ef37ba8, type: 3}
|
||||||
|
--- !u!1 &540596587
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 540596589}
|
||||||
|
- component: {fileID: 540596588}
|
||||||
|
- component: {fileID: 540596590}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Directional Light
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!108 &540596588
|
||||||
|
Light:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 540596587}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 10
|
||||||
|
m_Type: 1
|
||||||
|
m_Shape: 0
|
||||||
|
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||||
|
m_Intensity: 1
|
||||||
|
m_Range: 10
|
||||||
|
m_SpotAngle: 30
|
||||||
|
m_InnerSpotAngle: 21.80208
|
||||||
|
m_CookieSize: 10
|
||||||
|
m_Shadows:
|
||||||
|
m_Type: 0
|
||||||
|
m_Resolution: -1
|
||||||
|
m_CustomResolution: -1
|
||||||
|
m_Strength: 1
|
||||||
|
m_Bias: 0.05
|
||||||
|
m_NormalBias: 0.4
|
||||||
|
m_NearPlane: 0.2
|
||||||
|
m_CullingMatrixOverride:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_UseCullingMatrixOverride: 0
|
||||||
|
m_Cookie: {fileID: 0}
|
||||||
|
m_DrawHalo: 0
|
||||||
|
m_Flare: {fileID: 0}
|
||||||
|
m_RenderMode: 0
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_Lightmapping: 4
|
||||||
|
m_LightShadowCasterMode: 0
|
||||||
|
m_AreaSize: {x: 1, y: 1}
|
||||||
|
m_BounceIntensity: 1
|
||||||
|
m_ColorTemperature: 6570
|
||||||
|
m_UseColorTemperature: 0
|
||||||
|
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_UseBoundingSphereOverride: 0
|
||||||
|
m_UseViewFrustumForShadowCasterCull: 1
|
||||||
|
m_ShadowRadius: 0
|
||||||
|
m_ShadowAngle: 0
|
||||||
|
--- !u!4 &540596589
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 540596587}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||||
|
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
|
--- !u!114 &540596590
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 540596587}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Version: 3
|
||||||
|
m_UsePipelineSettings: 1
|
||||||
|
m_AdditionalLightsShadowResolutionTier: 2
|
||||||
|
m_LightLayerMask: 1
|
||||||
|
m_RenderingLayers: 1
|
||||||
|
m_CustomShadowLayers: 0
|
||||||
|
m_ShadowLayerMask: 1
|
||||||
|
m_ShadowRenderingLayers: 1
|
||||||
|
m_LightCookieSize: {x: 1, y: 1}
|
||||||
|
m_LightCookieOffset: {x: 0, y: 0}
|
||||||
|
m_SoftShadowQuality: 0
|
||||||
|
--- !u!1001 &813910981
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 5190571452710748018, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: '[RKInput]'
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5190571452710748019, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: fa2ab4a52b98844a5beea51c6d5ab85a, type: 3}
|
||||||
|
--- !u!850595691 &1367570218
|
||||||
|
LightingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 0
|
||||||
|
m_RealtimeEnvironmentLighting: 1
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_UsingShadowmask: 1
|
||||||
|
m_BakeBackend: 1
|
||||||
|
m_LightmapMaxSize: 1024
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_Padding: 2
|
||||||
|
m_LightmapCompression: 3
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAO: 0
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_FilterMode: 1
|
||||||
|
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_RealtimeResolution: 2
|
||||||
|
m_ForceWhiteAlbedo: 0
|
||||||
|
m_ForceUpdates: 0
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 512
|
||||||
|
m_PVREnvironmentSampleCount: 256
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVRMinBounces: 2
|
||||||
|
m_PVREnvironmentImportanceSampling: 1
|
||||||
|
m_PVRFilteringMode: 1
|
||||||
|
m_PVRDenoiserTypeDirect: 1
|
||||||
|
m_PVRDenoiserTypeIndirect: 1
|
||||||
|
m_PVRDenoiserTypeAO: 1
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||||
|
m_PVRTiledBaking: 0
|
||||||
|
m_NumRaysToShootPerTexel: -1
|
||||||
|
m_RespectSceneVisibilityWhenBakingGI: 0
|
||||||
|
--- !u!1 &1420098364 stripped
|
||||||
|
GameObject:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 6045076911616643429, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 1706348064}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!114 &1420098365
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1420098364}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_RenderShadows: 1
|
||||||
|
m_RequiresDepthTextureOption: 2
|
||||||
|
m_RequiresOpaqueTextureOption: 2
|
||||||
|
m_CameraType: 0
|
||||||
|
m_Cameras: []
|
||||||
|
m_RendererIndex: -1
|
||||||
|
m_VolumeLayerMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 1
|
||||||
|
m_VolumeTrigger: {fileID: 0}
|
||||||
|
m_VolumeFrameworkUpdateModeOption: 2
|
||||||
|
m_RenderPostProcessing: 1
|
||||||
|
m_Antialiasing: 0
|
||||||
|
m_AntialiasingQuality: 2
|
||||||
|
m_StopNaN: 0
|
||||||
|
m_Dithering: 0
|
||||||
|
m_ClearDepth: 1
|
||||||
|
m_AllowXRRendering: 1
|
||||||
|
m_AllowHDROutput: 1
|
||||||
|
m_UseScreenCoordOverride: 0
|
||||||
|
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_RequiresDepthTexture: 0
|
||||||
|
m_RequiresColorTexture: 0
|
||||||
|
m_Version: 2
|
||||||
|
m_TaaSettings:
|
||||||
|
m_Quality: 3
|
||||||
|
m_FrameInfluence: 0.1
|
||||||
|
m_JitterScale: 1
|
||||||
|
m_MipBias: 0
|
||||||
|
m_VarianceClampScale: 0.9
|
||||||
|
m_ContrastAdaptiveSharpening: 0
|
||||||
|
--- !u!1001 &1706348064
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 6045076911616643359, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_Enabled
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643428, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_HDR
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643428, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_AllowMSAA
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643428, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_OcclusionCulling
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643428, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_CullingMask.m_Bits
|
||||||
|
value: 4294967295
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643428, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_AllowDynamicResolution
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643429, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: RKCameraRig
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6045076911616643431, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents:
|
||||||
|
- targetCorrespondingSourceObject: {fileID: 6045076911616643429, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
insertIndex: -1
|
||||||
|
addedObject: {fileID: 1420098365}
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: bc7bf2e56b74d4038af31f75d0b2d024, type: 3}
|
||||||
|
--- !u!1 &1829387359
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1829387361}
|
||||||
|
- component: {fileID: 1829387360}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LoadDll
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &1829387360
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1829387359}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 467bc10b56c272043a89b12cbf23b3ef, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
domain: Main
|
||||||
|
loadDomain: null
|
||||||
|
--- !u!4 &1829387361
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1829387359}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1660057539 &9223372036854775807
|
||||||
|
SceneRoots:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Roots:
|
||||||
|
- {fileID: 1706348064}
|
||||||
|
- {fileID: 813910981}
|
||||||
|
- {fileID: 502847611}
|
||||||
|
- {fileID: 540596589}
|
||||||
|
- {fileID: 1829387361}
|
||||||
|
- {fileID: 479226271}
|
||||||
|
- {fileID: 468672900}
|
||||||
7
Assets/Main/main.unity.meta
Normal file
7
Assets/Main/main.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e879075554a4fa0478fccd80a6c20f0f
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Plugins.meta
Normal file
8
Assets/Plugins.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3f73566876bd70e468498ed6c644d5ec
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
8
Assets/Plugins/Android.meta
Normal file
8
Assets/Plugins/Android.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a6ff45b2376316a48b408c43ade31e6b
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
17
Assets/Plugins/Android/AndroidManifest.xml
Normal file
17
Assets/Plugins/Android/AndroidManifest.xml
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<manifest
|
||||||
|
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
package="com.unity3d.player"
|
||||||
|
xmlns:tools="http://schemas.android.com/tools">
|
||||||
|
<application>
|
||||||
|
android:networkSecurityConfig="@xml/network_security_config"
|
||||||
|
<activity android:name="com.unity3d.player.UnityPlayerActivity"
|
||||||
|
android:theme="@style/UnityThemeSelector">
|
||||||
|
<intent-filter>
|
||||||
|
<action android:name="android.intent.action.MAIN" />
|
||||||
|
<category android:name="android.intent.category.LAUNCHER" />
|
||||||
|
</intent-filter>
|
||||||
|
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
|
||||||
|
</activity>
|
||||||
|
</application>
|
||||||
|
</manifest>
|
||||||
7
Assets/Plugins/Android/AndroidManifest.xml.meta
Normal file
7
Assets/Plugins/Android/AndroidManifest.xml.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eafcc2b5769e3ff4e87d8374c0954116
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
13
Assets/Plugins/Android/baseProjectTemplate.gradle.DISABLED
Normal file
13
Assets/Plugins/Android/baseProjectTemplate.gradle.DISABLED
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
plugins {
|
||||||
|
// If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity
|
||||||
|
// See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html
|
||||||
|
// See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle
|
||||||
|
// To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version
|
||||||
|
id 'com.android.application' version '7.4.2' apply false
|
||||||
|
id 'com.android.library' version '7.4.2' apply false
|
||||||
|
**BUILD_SCRIPT_DEPS**
|
||||||
|
}
|
||||||
|
|
||||||
|
task clean(type: Delete) {
|
||||||
|
delete rootProject.buildDir
|
||||||
|
}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 04b248e540ca9e347bb64718f7e09257
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
6
Assets/Plugins/Android/gradleTemplate.properties
Normal file
6
Assets/Plugins/Android/gradleTemplate.properties
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M -Dfile.encoding=UTF-8
|
||||||
|
org.gradle.parallel=true
|
||||||
|
unityStreamingAssets=**STREAMING_ASSETS**
|
||||||
|
**ADDITIONAL_PROPERTIES**
|
||||||
|
systemProp.gradle.repositories.mavenCentral=https://maven.aliyun.com/repository/central
|
||||||
|
systemProp.gradle.repositories.google=https://maven.aliyun.com/repository/google
|
||||||
7
Assets/Plugins/Android/gradleTemplate.properties.meta
Normal file
7
Assets/Plugins/Android/gradleTemplate.properties.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0434b50501a626d429513446206b81c5
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user